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/external/quake/quake/src/WinQuake/ | |
model.h | 74 struct texture_s *anim_next; // in the animation sequence member in struct:texture_s |
gl_model.h | 84 struct texture_s *anim_next; // in the animation sequence member in struct:texture_s |
/external/quake/quake/src/QW/client/ | |
gl_model.h | 87 struct texture_s *anim_next; // in the animation sequence
member in struct:texture_s |
model.h | 85 struct texture_s *anim_next; // in the animation sequence member in struct:texture_s |