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Searched
defs:client_t
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/WinQuake/
server.h
109
}
client_t
;
typedef in typeref:struct:client_s
208
extern
client_t
*host_client;
/external/quake/quake/src/QW/server/
server.h
101
cs_connected, // has been assigned to a
client_t
, but not in game yet
192
}
client_t
;
typedef in typeref:struct:client_s
232
client_t
clients[MAX_CLIENTS];
332
extern
client_t
*host_client;
352
void SV_DropClient (
client_t
*drop);
354
int SV_CalcPing (
client_t
*cl);
355
void SV_FullClientUpdate (
client_t
*client, sizebuf_t *buf);
362
void SV_WriteClientdataToMessage (
client_t
*client, sizebuf_t *msg);
373
void SV_SendServerinfo (
client_t
*client);
374
void SV_ExtractFromUserinfo (
client_t
*cl)
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