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  /external/mesa3d/test/
main.cpp 98 GGLSurface frameSurface = {0};
102 frameSurface.data = PresentDrawingSurface();
105 frameSurface.data = (unsigned int *)malloc(width * height * 4);
108 frameSurface.format = GGL_PIXEL_FORMAT_RGBA_8888;
109 frameSurface.width = width;
110 frameSurface.height = height;
172 ggl->SetBuffer(ggl, GL_COLOR_BUFFER_BIT, &frameSurface);
336 //memcpy(((GGLContext *)ggl)->frameSurface.data, ((GGLContext *)ggl)->textureState.textures[0].levels[0], width * height * 4);
362 //// ((unsigned *)frameSurface.data)[index] = ((unsigned *)textureGGLContext->textureState.textures[0].levels[0])[index];
366 // ((unsigned *)frameSurface.data)[index] = color[0]
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  /external/mesa3d/src/pixelflinger2/
pixelflinger2.h 87 GGLSurface frameSurface;

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