/external/mesa3d/src/glsl/glcpp/ |
glcpp.c | 111 char *info_log = talloc_strdup(ctx, ""); local 123 ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); 126 fprintf(stderr, "%s", info_log);
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glcpp.h | 176 char *info_log; member in struct:glcpp_parser 192 preprocess(void *talloc_ctx, const char **shader, char **info_log,
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/bionic/libc/bionic/ |
malloc_debug_common.c | 251 #define info_log(format, ...) \ macro
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malloc_debug_leak.c | 75 #define info_log(format, ...) \ macro
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malloc_debug_qemu.c | 308 #define info_log(format, ...) \ macro 800 info_log("::: <libc_pid=%03u, pid=%03u>: Zero calloc redir to malloc", [all...] |
/external/mesa3d/src/glsl/ |
glsl_parser_extras.h | 119 char *info_log; member in struct:_mesa_glsl_parse_state 228 extern int preprocess(void *ctx, const char **shader, char **info_log,
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