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    Searched defs:interpolate (Results 1 - 9 of 9) sorted by null

  /sdk/chimpchat/src/com/android/chimpchat/adb/
LinearInterpolator.java 112 public void interpolate(Point start, Point end, Callback callback) { method in class:LinearInterpolator
AdbChimpDevice.java 537 lerp.interpolate(start, end, new LinearInterpolator.Callback() {
  /sdk/chimpchat/test/com/android/chimpchat/adb/
LinearInterpolatorTest.java 58 lerp.interpolate(new LinearInterpolator.Point(0, 100),
72 lerp.interpolate(new LinearInterpolator.Point(1000, 100),
86 lerp.interpolate(new LinearInterpolator.Point(100, 1000),
100 lerp.interpolate(new LinearInterpolator.Point(100, 0),
114 lerp.interpolate(new LinearInterpolator.Point(0, 0),
128 lerp.interpolate(new LinearInterpolator.Point(1000, 1000),
  /frameworks/base/services/audioflinger/
AudioResamplerSinc.cpp 45 * at the expense of a slower processing loop (we can interpolate
324 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
325 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
327 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
328 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
330 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
331 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
333 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
334 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
340 void AudioResamplerSinc::interpolate( function in class:android::AudioResamplerSinc
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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
PositionRepository.java 85 public static void interpolate( method in class:PositionRepository.Position
SlotView.java 279 float interpolate = 1f; local
282 interpolate = mAnimation.value;
293 int r = renderItem(canvas, entry, interpolate, 0, paperActive);
305 int r = renderItem(canvas, entry, interpolate, pass, paperActive);
333 float interpolate, int pass, boolean paperActive) {
346 Position.interpolate(
347 source, entry.target, position, interpolate);
  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnMathUtils.cpp 221 // Linearly interpolate between a and b, based on t.
222 // If t is 0, return a; if t is 1, return b; else interpolate.
224 float interpolate(float a, float b, float t) function in namespace:WebCore::LoopBlinnMathUtils::__anon13197
237 float ab = interpolate(controlPoint0, controlPoint1, t);
238 float bc = interpolate(controlPoint1, controlPoint2, t);
239 float cd = interpolate(controlPoint2, controlPoint3, t);
240 float abc = interpolate(ab, bc, t);
241 float bcd = interpolate(bc, cd, t);
242 return interpolate(abc, bcd, t);
399 float ab = interpolate(controlPoint0, controlPoint1, t)
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  /external/skia/src/animator/
SkDisplayApply.cpp 204 bool result = interpolate(maker, maker.getInTime());
289 interpolate(maker, maker.fEnableTime);
327 interpolate(maker, maker.fEnableTime);
338 interpolate(maker, maker.fEnableTime);
425 copy->interpolate(maker, step * SK_MSec1);
550 bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) { function in class:SkApply
629 // SkDEBUGF(("interpolate: post on end\n"));
  /system/core/libpixelflinger/
scanline.cpp 1587 T interpolate(int y, T v0, U dvdx, U dvdy) { function in namespace:android
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