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    Searched defs:limitingConeAngle (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/filters/
SpotLightSource.h 34 const FloatPoint3D& direction, float specularExponent, float limitingConeAngle)
36 return adoptRef(new SpotLightSource(position, direction, specularExponent, limitingConeAngle));
50 float limitingConeAngle() const { return m_limitingConeAngle; }
60 float specularExponent, float limitingConeAngle)
65 , m_limitingConeAngle(limitingConeAngle)
SpotLightSource.cpp 57 float limitingConeAngle = m_limitingConeAngle;
58 if (limitingConeAngle < 0.0f)
59 limitingConeAngle = -limitingConeAngle;
60 if (limitingConeAngle > 90.0f)
61 limitingConeAngle = 90.0f;
62 paintingData.coneCutOffLimit = cosf(deg2rad(180.0f - limitingConeAngle));
172 bool SpotLightSource::setLimitingConeAngle(float limitingConeAngle)
174 if (m_limitingConeAngle == limitingConeAngle)
176 m_limitingConeAngle = limitingConeAngle;
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