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      1 /*
      2  * Copyright (C) 2010 Google, Inc. All Rights Reserved.
      3  * Copyright (C) 2011 Apple Inc. All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL GOOGLE INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #ifndef HTMLElementStack_h
     28 #define HTMLElementStack_h
     29 
     30 #include "Element.h"
     31 #include "HTMLNames.h"
     32 #include <wtf/Forward.h>
     33 #include <wtf/Noncopyable.h>
     34 #include <wtf/OwnPtr.h>
     35 #include <wtf/PassOwnPtr.h>
     36 #include <wtf/RefPtr.h>
     37 
     38 namespace WebCore {
     39 
     40 class ContainerNode;
     41 class DocumentFragment;
     42 class Element;
     43 class QualifiedName;
     44 
     45 // NOTE: The HTML5 spec uses a backwards (grows downward) stack.  We're using
     46 // more standard (grows upwards) stack terminology here.
     47 class HTMLElementStack {
     48     WTF_MAKE_NONCOPYABLE(HTMLElementStack); WTF_MAKE_FAST_ALLOCATED;
     49 public:
     50     HTMLElementStack();
     51     ~HTMLElementStack();
     52 
     53     class ElementRecord {
     54         WTF_MAKE_NONCOPYABLE(ElementRecord);
     55     public:
     56         ~ElementRecord(); // Public for ~PassOwnPtr()
     57 
     58         Element* element() const { return toElement(m_node.get()); }
     59         ContainerNode* node() const { return m_node.get(); }
     60         void replaceElement(PassRefPtr<Element>);
     61 
     62         bool isAbove(ElementRecord*) const;
     63 
     64         ElementRecord* next() const { return m_next.get(); }
     65 
     66     private:
     67         friend class HTMLElementStack;
     68 
     69         ElementRecord(PassRefPtr<ContainerNode>, PassOwnPtr<ElementRecord>);
     70 
     71         PassOwnPtr<ElementRecord> releaseNext() { return m_next.release(); }
     72         void setNext(PassOwnPtr<ElementRecord> next) { m_next = next; }
     73 
     74         RefPtr<ContainerNode> m_node;
     75         OwnPtr<ElementRecord> m_next;
     76     };
     77 
     78     // Inlining this function is a (small) performance win on the parsing
     79     // benchmark.
     80     Element* top() const
     81     {
     82         ASSERT(m_top->element());
     83         return m_top->element();
     84     }
     85 
     86     ContainerNode* topNode() const
     87     {
     88         ASSERT(m_top->node());
     89         return m_top->node();
     90     }
     91 
     92     Element* oneBelowTop() const;
     93     ElementRecord* topRecord() const;
     94     Element* bottom() const;
     95     ElementRecord* find(Element*) const;
     96     ElementRecord* topmost(const AtomicString& tagName) const;
     97 
     98     void insertAbove(PassRefPtr<Element>, ElementRecord*);
     99 
    100     void push(PassRefPtr<Element>);
    101     void pushRootNode(PassRefPtr<ContainerNode>);
    102     void pushHTMLHtmlElement(PassRefPtr<Element>);
    103     void pushHTMLHeadElement(PassRefPtr<Element>);
    104     void pushHTMLBodyElement(PassRefPtr<Element>);
    105 
    106     void pop();
    107     void popUntil(const AtomicString& tagName);
    108     void popUntil(Element*);
    109     void popUntilPopped(const AtomicString& tagName);
    110     void popUntilPopped(Element*);
    111     void popUntilNumberedHeaderElementPopped();
    112     void popUntilTableScopeMarker(); // "clear the stack back to a table context" in the spec.
    113     void popUntilTableBodyScopeMarker(); // "clear the stack back to a table body context" in the spec.
    114     void popUntilTableRowScopeMarker(); // "clear the stack back to a table row context" in the spec.
    115     void popUntilForeignContentScopeMarker();
    116     void popHTMLHeadElement();
    117     void popHTMLBodyElement();
    118     void popAll();
    119 
    120     void remove(Element*);
    121     void removeHTMLHeadElement(Element*);
    122 
    123     bool contains(Element*) const;
    124     bool contains(const AtomicString& tagName) const;
    125 
    126     bool inScope(Element*) const;
    127     bool inScope(const AtomicString& tagName) const;
    128     bool inScope(const QualifiedName&) const;
    129     bool inListItemScope(const AtomicString& tagName) const;
    130     bool inListItemScope(const QualifiedName&) const;
    131     bool inTableScope(const AtomicString& tagName) const;
    132     bool inTableScope(const QualifiedName&) const;
    133     bool inButtonScope(const AtomicString& tagName) const;
    134     bool inButtonScope(const QualifiedName&) const;
    135     bool inSelectScope(const AtomicString& tagName) const;
    136     bool inSelectScope(const QualifiedName&) const;
    137 
    138     bool hasOnlyHTMLElementsInScope() const;
    139     bool hasNumberedHeaderElementInScope() const;
    140 
    141     bool hasOnlyOneElement() const;
    142     bool secondElementIsHTMLBodyElement() const;
    143 
    144     Element* htmlElement() const;
    145     Element* headElement() const;
    146     Element* bodyElement() const;
    147 
    148     ContainerNode* rootNode() const;
    149 
    150 #ifndef NDEBUG
    151     void show();
    152 #endif
    153 
    154 private:
    155     void pushCommon(PassRefPtr<ContainerNode>);
    156     void pushRootNodeCommon(PassRefPtr<ContainerNode>);
    157     void popCommon();
    158     void removeNonTopCommon(Element*);
    159 
    160     OwnPtr<ElementRecord> m_top;
    161 
    162     // We remember the root node, <head> and <body> as they are pushed. Their
    163     // ElementRecords keep them alive. The root node is never popped.
    164     // FIXME: We don't currently require type-specific information about
    165     // these elements so we haven't yet bothered to plumb the types all the
    166     // way down through createElement, etc.
    167     ContainerNode* m_rootNode;
    168     Element* m_headElement;
    169     Element* m_bodyElement;
    170 };
    171 
    172 inline bool isInHTMLNamespace(Node* node)
    173 {
    174     // A DocumentFragment takes the place of the document element when parsing
    175     // fragments and should be considered in the HTML namespace.
    176     return node->namespaceURI() == HTMLNames::xhtmlNamespaceURI
    177         || node->nodeType() == Node::DOCUMENT_FRAGMENT_NODE;
    178 }
    179 
    180 
    181 } // namespace WebCore
    182 
    183 #endif // HTMLElementStack_h
    184