1 /* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_EFFECTREVERB_H_ 18 #define ANDROID_EFFECTREVERB_H_ 19 20 #include <audio_effects/effect_environmentalreverb.h> 21 #include <audio_effects/effect_presetreverb.h> 22 23 24 /*------------------------------------ 25 * defines 26 *------------------------------------ 27 */ 28 29 /* 30 CIRCULAR() calculates the array index using modulo arithmetic. 31 The "trick" is that modulo arithmetic is simplified by masking 32 the effective address where the mask is (2^n)-1. This only works 33 if the buffer size is a power of two. 34 */ 35 #define CIRCULAR(base,offset,size) (uint32_t)( \ 36 ( \ 37 ((int32_t)(base)) + ((int32_t)(offset)) \ 38 ) \ 39 & size \ 40 ) 41 42 #define NUM_OUTPUT_CHANNELS 2 43 #define OUTPUT_CHANNELS AUDIO_CHANNEL_OUT_STEREO 44 45 #define REVERB_BUFFER_SIZE_IN_SAMPLES_MAX 16384 46 47 #define REVERB_NUM_PRESETS REVERB_PRESET_PLATE // REVERB_PRESET_NONE is not included 48 #define REVERB_MAX_NUM_REFLECTIONS 5 // max num reflections per channel 49 50 51 // xfade parameters 52 #define REVERB_XFADE_PERIOD_IN_SECONDS (double) (100.0 / 1000.0) // xfade once every this many seconds 53 54 55 /**********/ 56 /* the entire synth uses various flags in a bit field */ 57 58 /* if flag is set, synth reset has been requested */ 59 #define REVERB_FLAG_RESET_IS_REQUESTED 0x01 /* bit 0 */ 60 #define MASK_REVERB_RESET_IS_REQUESTED 0x01 61 #define MASK_REVERB_RESET_IS_NOT_REQUESTED (uint32_t)(~MASK_REVERB_RESET_IS_REQUESTED) 62 63 /* 64 by default, we always want to update ALL channel parameters 65 when we reset the synth (e.g., during GM ON) 66 */ 67 #define DEFAULT_REVERB_FLAGS 0x0 68 69 /* coefficients for generating sin, cos */ 70 #define REVERB_PAN_G2 4294940151 /* -0.82842712474619 = 2 - 4/sqrt(2) */ 71 /* 72 int32_t nPanG1 = +1.0 for sin 73 int32_t nPanG1 = -1.0 for cos 74 */ 75 #define REVERB_PAN_G0 23170 /* 0.707106781186547 = 1/sqrt(2) */ 76 77 /*************************************************************/ 78 // define the input injection points 79 #define GUARD 5 // safety guard of this many samples 80 81 #define MAX_AP_TIME (int) ((20*65536)/1000) // delay time in time units (65536th of sec) 82 #define MAX_DELAY_TIME (int) ((65*65536)/1000) // delay time in time units 83 #define MAX_EARLY_TIME (int) ((65*65536)/1000) // delay time in time units 84 85 #define AP0_IN 0 86 87 88 #define REVERB_DEFAULT_ROOM_NUMBER 1 // default preset number 89 #define DEFAULT_AP0_GAIN 19400 90 #define DEFAULT_AP1_GAIN -19400 91 92 #define REVERB_DEFAULT_WET 32767 93 #define REVERB_DEFAULT_DRY 0 94 95 #define REVERB_WET_MAX 32767 96 #define REVERB_WET_MIN 0 97 #define REVERB_DRY_MAX 32767 98 #define REVERB_DRY_MIN 0 99 100 // constants for reverb density 101 // The density expressed in permilles changes the Allpass delay in a linear manner in the range defined by 102 // AP0_TIME_BASE to AP0_TIME_BASE + AP0_TIME_RANGE 103 #define AP0_TIME_BASE (int)((9*65536)/1000) 104 #define AP0_TIME_RANGE (int)((4*65536)/1000) 105 #define AP1_TIME_BASE (int)((12*65536)/1000) 106 #define AP1_TIME_RANGE (int)((8*65536)/1000) 107 108 // constants for reverb diffusion 109 // The diffusion expressed in permilles changes the Allpass gain in a linear manner in the range defined by 110 // AP0_GAIN_BASE to AP0_GAIN_BASE + AP0_GAIN_RANGE 111 #define AP0_GAIN_BASE (int)(9830) 112 #define AP0_GAIN_RANGE (int)(19660-9830) 113 #define AP1_GAIN_BASE (int)(6553) 114 #define AP1_GAIN_RANGE (int)(22936-6553) 115 116 117 enum reverb_state_e { 118 REVERB_STATE_UNINITIALIZED, 119 REVERB_STATE_INITIALIZED, 120 REVERB_STATE_ACTIVE, 121 }; 122 123 /* parameters for each allpass */ 124 typedef struct 125 { 126 uint16_t m_zApOut; // delay offset for ap out 127 128 int16_t m_nApGain; // gain for ap 129 130 uint16_t m_zApIn; // delay offset for ap in 131 132 } allpass_object_t; 133 134 135 /* parameters for early reflections */ 136 typedef struct 137 { 138 uint16_t m_zDelay[REVERB_MAX_NUM_REFLECTIONS]; // delay offset for ap out 139 140 int16_t m_nGain[REVERB_MAX_NUM_REFLECTIONS]; // gain for ap 141 142 } early_reflection_object_t; 143 144 //demo 145 typedef struct 146 { 147 int16_t m_nRvbLpfFbk; 148 int16_t m_nRvbLpfFwd; 149 int16_t m_nRoomLpfFbk; 150 int16_t m_nRoomLpfFwd; 151 152 int16_t m_nEarlyGain; 153 int16_t m_nEarlyDelay; 154 int16_t m_nLateGain; 155 int16_t m_nLateDelay; 156 157 early_reflection_object_t m_sEarlyL; 158 early_reflection_object_t m_sEarlyR; 159 160 uint16_t m_nMaxExcursion; //28 161 int16_t m_nXfadeInterval; 162 163 int16_t m_nAp0_ApGain; //30 164 int16_t m_nAp0_ApOut; 165 int16_t m_nAp1_ApGain; 166 int16_t m_nAp1_ApOut; 167 int16_t m_nDiffusion; 168 169 int16_t m_rfu4; 170 int16_t m_rfu5; 171 int16_t m_rfu6; 172 int16_t m_rfu7; 173 int16_t m_rfu8; 174 int16_t m_rfu9; 175 int16_t m_rfu10; //43 176 177 } reverb_preset_t; 178 179 typedef struct 180 { 181 reverb_preset_t m_sPreset[REVERB_NUM_PRESETS]; // array of presets(does not include REVERB_PRESET_NONE) 182 183 } reverb_preset_bank_t; 184 185 186 /* parameters for each reverb */ 187 typedef struct 188 { 189 /* update counter keeps track of when synth params need updating */ 190 /* only needs to be as large as REVERB_UPDATE_PERIOD_IN_SAMPLES */ 191 int16_t m_nUpdateCounter; 192 193 uint16_t m_nBaseIndex; // base index for circular buffer 194 195 // reverb delay line offsets, allpass parameters, etc: 196 197 short m_nRevFbkR; // combine feedback reverb right out with dry left in 198 short m_zOutLpfL; // left reverb output 199 200 allpass_object_t m_sAp0; // allpass 0 (left channel) 201 202 uint16_t m_zD0In; // delay offset for delay line D0 in 203 204 short m_nRevFbkL; // combine feedback reverb left out with dry right in 205 short m_zOutLpfR; // right reverb output 206 207 allpass_object_t m_sAp1; // allpass 1 (right channel) 208 209 uint16_t m_zD1In; // delay offset for delay line D1 in 210 211 // delay output taps, notice criss cross order 212 uint16_t m_zD0Self; // self feeds forward d0 --> d0 213 214 uint16_t m_zD1Cross; // cross feeds across d1 --> d0 215 216 uint16_t m_zD1Self; // self feeds forward d1 --> d1 217 218 uint16_t m_zD0Cross; // cross feeds across d0 --> d1 219 220 int16_t m_nSin; // gain for self taps 221 222 int16_t m_nCos; // gain for cross taps 223 224 int16_t m_nSinIncrement; // increment for gain 225 226 int16_t m_nCosIncrement; // increment for gain 227 228 int16_t m_nRvbLpfFwd; // reverb feedback lpf forward gain (includes scaling for mixer) 229 230 int16_t m_nRvbLpfFbk; // reverb feedback lpf feedback gain 231 232 int16_t m_nRoomLpfFwd; // room lpf forward gain (includes scaling for mixer) 233 234 int16_t m_nRoomLpfFbk; // room lpf feedback gain 235 236 uint16_t m_nXfadeInterval; // update/xfade after this many samples 237 238 uint16_t m_nXfadeCounter; // keep track of when to xfade 239 240 int16_t m_nPhase; // -1 <= m_nPhase < 1 241 // but during sin,cos calculations 242 // use m_nPhase/2 243 244 int16_t m_nPhaseIncrement; // add this to m_nPhase each frame 245 246 int16_t m_nNoise; // random noise sample 247 248 uint16_t m_nMaxExcursion; // the taps can excurse +/- this amount 249 250 uint16_t m_bUseNoise; // if TRUE, use noise as input signal 251 252 uint16_t m_bBypass; // if TRUE, then bypass reverb and copy input to output 253 254 int16_t m_nCurrentRoom; // preset number for current room 255 256 int16_t m_nNextRoom; // preset number for next room 257 258 int16_t m_nEarlyGain; // gain for early (widen) signal 259 int16_t m_nEarlyDelay; // initial dealy for early (widen) signal 260 int16_t m_nEarly0in; 261 int16_t m_nEarly1in; 262 int16_t m_nLateGain; // gain for late reverb 263 int16_t m_nLateDelay; 264 265 int16_t m_nDiffusion; 266 267 early_reflection_object_t m_sEarlyL; // left channel early reflections 268 early_reflection_object_t m_sEarlyR; // right channel early reflections 269 270 short m_nDelayLine[REVERB_BUFFER_SIZE_IN_SAMPLES_MAX]; // one large delay line for all reverb elements 271 272 reverb_preset_t pPreset; 273 274 reverb_preset_bank_t m_sPreset; 275 276 //int8_t preset; 277 uint32_t m_nSamplingRate; 278 int32_t m_nUpdatePeriodInBits; 279 int32_t m_nBufferMask; 280 int32_t m_nUpdatePeriodInSamples; 281 int32_t m_nDelay0Out; 282 int32_t m_nDelay1Out; 283 int16_t m_nCosWT_5KHz; 284 285 uint16_t m_Aux; // if TRUE, is connected as auxiliary effect 286 uint16_t m_Preset; // if TRUE, expose preset revert interface 287 288 uint32_t mState; 289 } reverb_object_t; 290 291 292 293 typedef struct reverb_module_s { 294 const struct effect_interface_s *itfe; 295 effect_config_t config; 296 reverb_object_t context; 297 } reverb_module_t; 298 299 /*------------------------------------ 300 * Effect API 301 *------------------------------------ 302 */ 303 int EffectQueryNumberEffects(uint32_t *pNumEffects); 304 int EffectQueryEffect(uint32_t index, 305 effect_descriptor_t *pDescriptor); 306 int EffectCreate(effect_uuid_t *effectUID, 307 int32_t sessionId, 308 int32_t ioId, 309 effect_handle_t *pHandle); 310 int EffectRelease(effect_handle_t handle); 311 int EffectGetDescriptor(effect_uuid_t *uuid, 312 effect_descriptor_t *pDescriptor); 313 314 static int Reverb_Process(effect_handle_t self, 315 audio_buffer_t *inBuffer, 316 audio_buffer_t *outBuffer); 317 static int Reverb_Command(effect_handle_t self, 318 uint32_t cmdCode, 319 uint32_t cmdSize, 320 void *pCmdData, 321 uint32_t *replySize, 322 void *pReplyData); 323 static int Reverb_GetDescriptor(effect_handle_t self, 324 effect_descriptor_t *pDescriptor); 325 326 /*------------------------------------ 327 * internal functions 328 *------------------------------------ 329 */ 330 331 int Reverb_Init(reverb_module_t *pRvbModule, int aux, int preset); 332 int Reverb_Configure(reverb_module_t *pRvbModule, effect_config_t *pConfig, bool init); 333 void Reverb_Reset(reverb_object_t *pReverb, bool init); 334 335 int Reverb_setParameter (reverb_object_t *pReverb, int32_t param, size_t size, void *pValue); 336 int Reverb_getParameter(reverb_object_t *pReverb, int32_t param, size_t *pSize, void *pValue); 337 338 /*---------------------------------------------------------------------------- 339 * ReverbUpdateXfade 340 *---------------------------------------------------------------------------- 341 * Purpose: 342 * Update the xfade parameters as required 343 * 344 * Inputs: 345 * nNumSamplesToAdd - number of samples to write to buffer 346 * 347 * Outputs: 348 * 349 * 350 * Side Effects: 351 * - xfade parameters will be changed 352 * 353 *---------------------------------------------------------------------------- 354 */ 355 static int ReverbUpdateXfade(reverb_object_t* pReverbData, int nNumSamplesToAdd); 356 357 /*---------------------------------------------------------------------------- 358 * ReverbCalculateNoise 359 *---------------------------------------------------------------------------- 360 * Purpose: 361 * Calculate a noise sample and limit its value 362 * 363 * Inputs: 364 * Pointer to reverb context 365 * 366 * Outputs: 367 * new limited noise value 368 * 369 * Side Effects: 370 * - pReverbData->m_nNoise value is updated 371 * 372 *---------------------------------------------------------------------------- 373 */ 374 static uint16_t ReverbCalculateNoise(reverb_object_t *pReverbData); 375 376 /*---------------------------------------------------------------------------- 377 * ReverbCalculateSinCos 378 *---------------------------------------------------------------------------- 379 * Purpose: 380 * Calculate a new sin and cosine value based on the given phase 381 * 382 * Inputs: 383 * nPhase - phase angle 384 * pnSin - input old value, output new value 385 * pnCos - input old value, output new value 386 * 387 * Outputs: 388 * 389 * Side Effects: 390 * - *pnSin, *pnCos are updated 391 * 392 *---------------------------------------------------------------------------- 393 */ 394 static int ReverbCalculateSinCos(int16_t nPhase, int16_t *pnSin, int16_t *pnCos); 395 396 /*---------------------------------------------------------------------------- 397 * Reverb 398 *---------------------------------------------------------------------------- 399 * Purpose: 400 * apply reverb to the given signal 401 * 402 * Inputs: 403 * nNu 404 * pnSin - input old value, output new value 405 * pnCos - input old value, output new value 406 * 407 * Outputs: 408 * number of samples actually reverberated 409 * 410 * Side Effects: 411 * 412 *---------------------------------------------------------------------------- 413 */ 414 static int Reverb(reverb_object_t* pReverbData, int nNumSamplesToAdd, short *pOutputBuffer, short *pInputBuffer); 415 416 /*---------------------------------------------------------------------------- 417 * ReverbReadInPresets() 418 *---------------------------------------------------------------------------- 419 * Purpose: sets global reverb preset bank to defaults 420 * 421 * Inputs: 422 * 423 * Outputs: 424 * 425 *---------------------------------------------------------------------------- 426 */ 427 static int ReverbReadInPresets(reverb_object_t* pReverbData); 428 429 430 /*---------------------------------------------------------------------------- 431 * ReverbUpdateRoom 432 *---------------------------------------------------------------------------- 433 * Purpose: 434 * Update the room's preset parameters as required 435 * 436 * Inputs: 437 * 438 * Outputs: 439 * 440 * 441 * Side Effects: 442 * - reverb paramters (fbk, fwd, etc) will be changed 443 * - m_nCurrentRoom := m_nNextRoom 444 *---------------------------------------------------------------------------- 445 */ 446 static int ReverbUpdateRoom(reverb_object_t* pReverbData, bool fullUpdate); 447 448 449 static int ReverbComputeConstants(reverb_object_t *pReverbData, uint32_t samplingRate); 450 451 #endif /*ANDROID_EFFECTREVERB_H_*/ 452