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    Searched defs:mapPoint (Results 1 - 7 of 7) sorted by null

  /external/skia/include/utils/
SkCamera.h 88 void mapPoint(const SkPoint3D& src, SkPoint3D* dst) const;
91 void mapPoint(SkPoint3D* v) const
93 this->mapPoint(*v, v);
  /external/skia/src/utils/
SkCamera.cpp 142 m.mapPoint(fOrigin, &dst->fOrigin);
240 void SkMatrix3D::mapPoint(const SkPoint3D& src, SkPoint3D* dst) const {
  /external/webkit/Source/WebCore/platform/graphics/transforms/
AffineTransform.cpp 287 IntPoint AffineTransform::mapPoint(const IntPoint& point) const
296 FloatPoint AffineTransform::mapPoint(const FloatPoint& point) const
318 result.setP1(mapPoint(rect.location()));
319 result.setP2(mapPoint(FloatPoint(rect.maxX(), rect.y())));
320 result.setP3(mapPoint(FloatPoint(rect.maxX(), rect.maxY())));
321 result.setP4(mapPoint(FloatPoint(rect.x(), rect.maxY())));
334 result.setP1(mapPoint(q.p1()));
335 result.setP2(mapPoint(q.p2()));
336 result.setP3(mapPoint(q.p3()));
337 result.setP4(mapPoint(q.p4()))
    [all...]
TransformationMatrix.h 126 FloatPoint3D mapPoint(const FloatPoint3D&) const;
130 FloatPoint mapPoint(const FloatPoint&) const;
133 IntPoint mapPoint(const IntPoint& p) const
135 return roundedIntPoint(mapPoint(FloatPoint(p)));
TransformationMatrix.cpp 572 FloatPoint TransformationMatrix::mapPoint(const FloatPoint& p) const
582 FloatPoint3D TransformationMatrix::mapPoint(const FloatPoint3D& p) const
620 result.setP1(mapPoint(q.p1()));
621 result.setP2(mapPoint(q.p2()));
622 result.setP3(mapPoint(q.p3()));
623 result.setP4(mapPoint(q.p4()));
    [all...]
  /frameworks/base/libs/hwui/
Matrix.cpp 302 void Matrix4::mapPoint(float& x, float& y) const {
  /external/webkit/Source/WebCore/platform/graphics/wince/
GraphicsContextWinCE.cpp 113 template<class T> static inline IntPoint mapPoint(const IntPoint& p, const T& t)
120 template<class T> static inline FloatPoint mapPoint(const FloatPoint& p, const T& t)
229 IntPoint mapPoint(const IntPoint& point) const
231 return m_transform.mapPoint(point);
234 FloatPoint mapPoint(const FloatPoint& point) const
236 return m_transform.mapPoint(point);
510 FloatPoint topLeft = m_data->m_transform.mapPoint(FloatPoint(rectBeforeTransform->location()));
512 topRight = m_data->m_transform.mapPoint(topRight);
514 bottomLeft = m_data->m_transform.mapPoint(bottomLeft);
679 IntPoint trPoint1 = m_data->mapPoint(point1)
    [all...]

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