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Searched
defs:projectionMatrix
(Results
1 - 3
of
3
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/android/
ShaderProgram.cpp
48
"uniform mat4
projectionMatrix
;\n"
51
" gl_Position =
projectionMatrix
* vPosition;\n"
84
"uniform mat4
projectionMatrix
;\n"
87
" gl_Position =
projectionMatrix
* vPosition;\n"
219
m_hProjectionMatrix = glGetUniformLocation(m_program, "
projectionMatrix
");
224
m_hProjectionMatrixInverted = glGetUniformLocation(m_programInverted, "
projectionMatrix
");
231
glGetUniformLocation(m_videoProgram, "
projectionMatrix
");
237
glGetUniformLocation(m_surfTexOESProgram, "
projectionMatrix
");
243
glGetUniformLocation(m_surfTexOESProgramInverted, "
projectionMatrix
");
307
GLfloat
projectionMatrix
[16]
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/chromium/
LayerRendererChromium.h
105
const TransformationMatrix&
projectionMatrix
() const { return m_projectionMatrix; }
/external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.cpp
210
TransformationMatrix
projectionMatrix
;
393
TransformationMatrix matrix = TransformationMatrix(data().
projectionMatrix
).multiply(modelViewMatrix).multiply(TransformationMatrix(
594
data().
projectionMatrix
= matrix;
Completed in 26 milliseconds