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      1 /*
      2  * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
      3  *
      4  * All rights reserved.
      5  *
      6  * Redistribution and use in source and binary forms, with or without
      7  * modification, are permitted provided that the following conditions
      8  * are met:
      9  * 1. Redistributions of source code must retain the above copyright
     10  *    notice, this list of conditions and the following disclaimer.
     11  * 2. Redistributions in binary form must reproduce the above copyright
     12  *    notice, this list of conditions and the following disclaimer in the
     13  *    documentation and/or other materials provided with the distribution.
     14  *
     15  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     16  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     18  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     19  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     20  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     22  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     23  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     25  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #include "config.h"
     29 #include "ScriptController.h"
     30 
     31 #include <QScriptEngine>
     32 
     33 namespace WebCore {
     34 
     35 QScriptEngine* ScriptController::qtScriptEngine()
     36 {
     37     if (!m_qtScriptEngine) {
     38         v8::HandleScope handleScope;
     39         v8::Handle<v8::Context> v8Context = V8Proxy::mainWorldContext(m_frame);
     40         v8::Context::Scope scope(v8Context);
     41         if (v8Context.IsEmpty())
     42             return 0;
     43         m_qtScriptEngine = new QScriptEngine;
     44      }
     45      return m_qtScriptEngine.get();
     46 }
     47 
     48 }
     49 // vim: ts=4 sw=4 et
     50