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    Searched defs:stencil (Results 1 - 13 of 13) sorted by null

  /external/mesa3d/src/pixelflinger2/
buffer.cpp 115 ctx->clearState.stencil = 0x01010101 * ((unsigned &)s & 0xff);
175 const unsigned stencil = ctx->clearState.stencil; local
177 *start = stencil;
180 *i = stencil & 0xff;
scanline.cpp 182 int * depth, unsigned char * stencil,
232 unsigned char * stencil = stencilBuffer + y * bufferWidth + startX; local
239 scanLineFunction(&vertex, &vertexDx, constants, frame, depth, stencil, activeStencil, endX - startX + 1);
302 // unsigned char * stencil = (unsigned char *)ctx->stencilSurface.data + y * ctx->frameSurface.width + startX;
315 // scanLineFunction(&vertex, &vertexDx, ctx->glCtx->CurrentProgram->ValuesUniform, frame, depth, stencil, &ctx->activeStencil, endX - startX + 1);
320 // bool sCmp = true; // default passed, unless failed by stencil test
321 // unsigned char s; // masked stored stencil value
337 // s = *stencil & sMask;
531 // *stencil = StencilOp(sdPass, s, sRef);
533 // *stencil = StencilOp(sdFail, s, sRef)
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llvm_scanline.cpp 434 funcArgs.push_back(bytePointerType); // stencil
435 funcArgs.push_back(bytePointerType); // stencil state
446 // unsigned * frame, int * depth, unsigned char * stencil,
523 Value * depth = NULL, * stencil = NULL; local
540 stencil = builder.CreateLoad(stencilPtr);
541 stencil->setName("stencil");
549 s = builder.CreateLoad(stencil);
660 gglCtx->backStencil.dPass, sPtr, sRef), stencil); local
666 gglCtx->backStencil.dFail, sPtr, sRef), stencil); local
672 gglCtx->backStencil.sFail, sPtr, sRef), stencil); local
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pixelflinger2.h 96 unsigned stencil; // s_8; repeated to clear 4 pixels at a time member in struct:GGLContext::__anon8582
  /external/webkit/Source/WebCore/html/canvas/
WebGLContextAttributes.cpp 80 bool WebGLContextAttributes::stencil() const function in class:WebCore::WebGLContextAttributes
82 return m_attrs.stencil;
85 void WebGLContextAttributes::setStencil(bool stencil)
87 m_attrs.stencil = stencil;
  /external/webkit/Source/WebCore/bindings/v8/custom/
V8HTMLCanvasElementCustom.cpp 70 v8::Handle<v8::String> stencil = v8::String::New("stencil"); local
71 if (jsAttrs->Has(stencil))
72 webGLAttrs->setStencil(jsAttrs->Get(stencil)->BooleanValue());
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_atarigl_c.h 78 GLint depth,stencil,accum; member in struct:SDL_PrivateGLData
93 #define gl_curstencil (this->gl_data->stencil)
  /external/webkit/Source/WebKit/chromium/public/
WebGraphicsContext3D.h 84 , stencil(true)
93 bool stencil; member in struct:WebKit::WebGraphicsContext3D::Attributes
  /development/tools/emulator/opengl/host/libs/Translator/EGL/
EglX11Api.cpp 87 int bSize,red,green,blue,alpha,depth,stencil; local
122 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_STENCIL_SIZE,&stencil));
160 pMaxPixels,renderable,renderableType,visualId,visualType,samples,stencil,
EglWindowsApi.cpp 262 0, // no stencil buffer
338 EGLint red,green,blue,alpha,depth,stencil; local
400 stencil = frmt->cStencilBits;
402 visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);
  /system/core/include/private/pixelflinger/
ggl_context.h 271 uint32_t stencil; member in struct:android::mask_state_t
280 GGLint stencil; member in struct:android::clear_state_t
412 surface_t stencil; member in struct:android::framebuffer_t
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.cpp 354 void Context::setClearStencil(int stencil)
356 mState.stencilClearValue = stencil;
2403 int stencil = mState.stencilClearValue & 0x000000FF; local
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  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 425 , stencil(false)
435 bool stencil; member in struct:WebCore::GraphicsContext3D::Attributes
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