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    Searched defs:texData (Results 1 - 2 of 2) sorted by null

  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 126 TextureData *texData = NULL;
129 texData = new TextureData();
130 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData));
132 texData = (TextureData*)objData.Ptr();
134 return texData;
260 TextureData* texData = getTextureData(localTexName);
261 if (texData->target==0)
262 texData->target = target;
264 SET_ERROR_IF(ctx->GLTextureTargetToLocal(texData->target) != ctx->GLTextureTargetToLocal(target), GL_INVALID_OPERATION);
265 texData->wasBound = true
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 186 TextureData *texData = NULL;
189 texData = new TextureData();
190 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData));
192 texData = (TextureData*)objData.Ptr();
194 return texData;
323 TextureData* texData = getTextureData(localTexName);
324 if (texData->target==0)
325 texData->target = target;
327 SET_ERROR_IF(ctx->GLTextureTargetToLocal(texData->target) != ctx->GLTextureTargetToLocal(target), GL_INVALID_OPERATION);
328 texData->wasBound = true
    [all...]

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