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    Searched defs:textureId (Results 1 - 15 of 15) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/
PluginLayerChromium.h 44 void setTextureId(unsigned textureId);
45 unsigned textureId() const { return m_textureId; }
WebGLLayerChromium.cpp 105 unsigned int textureId = m_context->platformTexture();
106 if (textureId != m_textureId) {
110 m_textureId = textureId;
Canvas2DLayerChromium.cpp 101 unsigned Canvas2DLayerChromium::textureId() const
TextureManager.cpp 130 GLC(m_context.get(), m_context->deleteTexture(info.textureId));
148 unsigned textureId;
149 GLC(m_context.get(), textureId = m_context->createTexture());
150 GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
161 info.textureId = textureId;
164 return textureId;
TextureManager.h 64 unsigned textureId;
LayerRendererChromium.cpp 491 unsigned textureId = 0;
492 GLC(m_context.get(), textureId = m_context->createTexture());
493 GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
500 return textureId;
503 void LayerRendererChromium::deleteLayerTexture(unsigned textureId)
505 if (!textureId)
508 GLC(m_context.get(), m_context->deleteTexture(textureId));
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/
VideoLayerManager.h 40 GLuint textureId; // GL texture bound with the surface texture.
55 void registerTexture(const int layerId, const GLuint textureId);
MediaTexture.h 64 GLuint textureId;
VideoLayerManager.cpp 59 // Getting TextureId for GL draw call, in the UI thread.
65 result = m_videoLayerInfoMap.get(layerId)->textureId;
90 void VideoLayerManager::registerTexture(const int layerId, const GLuint textureId)
95 GLuint oldTextureId = m_videoLayerInfoMap.get(layerId)->textureId;
96 if (oldTextureId != textureId)
103 pInfo->textureId = textureId;
110 XLOG("GL texture %d regisered for layerId %d", textureId, layerId);
169 XLOG(" layerId %d, textureId %d, videoSize %d, timeStamp %d ",
170 it->first, it->second->textureId, it->second->videoSize, it->second->timeStamp)
    [all...]
GaneshContext.cpp 210 const GLuint textureId = renderInfo.textureInfo->m_textureId;
215 glBindTexture(GL_TEXTURE_2D, textureId);
248 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureId, 0);
VideoLayerAndroid.cpp 199 GLuint textureId =
203 rect, textureId);
207 GLuint textureId =
211 if (textureId && matrix) {
215 rect, textureId);
  /external/webkit/Source/WebKit/android/plugins/
ANPOpenGL_npapi.h 37 GLuint textureId;
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
RawTexture.java 32 int[] textureId = new int[1];
34 gl.glGenTextures(1, textureId, 0);
35 return new RawTexture(canvas, textureId[0]);
  /external/webkit/Source/WebCore/platform/graphics/gpu/
Texture.cpp 99 int textureId = context->createTexture();
100 if (!textureId) {
105 textureIds->at(i) = textureId;
113 context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId);
  /frameworks/media/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 557 GLuint textureId = input->mTextureId;
561 mThreadTextureId = textureId;
571 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId)
573 , mTextureId(textureId) {

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