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  /frameworks/base/opengl/libagl2/src/
texture.cpp 12 GGLTexture * tex = (GGLTexture *)calloc(1, sizeof(GGLTexture)); local
13 tex->minFilter = GGLTexture::GGL_LINEAR; // should be NEAREST_ MIPMAP_LINEAR
14 tex->magFilter = GGLTexture::GGL_LINEAR;
15 return tex;
20 tex.textures = std::map<GLuint, GGLTexture *>(); // the entire struct has been zeroed in constructor
21 tex.tex2D = AllocTexture();
22 tex.textures[GL_TEXTURE_2D] = tex.tex2D;
23 tex.texCube = AllocTexture();
24 tex.textures[GL_TEXTURE_CUBE_MAP] = tex.texCube
150 GGLTexture * tex = NULL; local
218 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local
249 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local
377 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local
427 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local
519 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local
    [all...]
shader.cpp 144 // LOGD("tmu%u: format=0x%.2X w=%u h=%u levels=%p", x, ctx->tex.tmus[x]->format,
145 // ctx->tex.tmus[x]->width, ctx->tex.tmus[x]->height, ctx->tex.tmus[x]->format);
146 ctx->tex.sampler2tmu[sampler] = x;
147 ctx->tex.UpdateSampler(ctx->iface, x);
187 ctx->iface->ShaderUniformGetSamplers(n2p(program), ctx->tex.sampler2tmu);
189 if (0 <= ctx->tex.sampler2tmu[i])
190 ctx->iface->SetSampler(ctx->iface, i, ctx->tex.tmus[ctx->tex.sampler2tmu[i]])
    [all...]
  /external/blktrace/doc/
Makefile 5 blktrace.tex:
6 @touch blktrace.tex
8 blktrace.pdf: blktrace.tex
9 @latex blktrace.tex
10 @latex blktrace.tex
  /external/blktrace/btreplay/doc/
Makefile 5 btreplay.tex:
6 @touch btreplay.tex
8 btreplay.dvi: btreplay.tex abstract.tex
9 @latex btreplay.tex
10 @latex btreplay.tex
  /external/blktrace/btt/doc/
Makefile 1 DOCTMP = btt.log btt.aux btt.dvi btt.toc btt.tex.bak
5 btt.tex: activity.eps qhist.eps dhist.eps seek.eps
6 @touch btt.tex
8 btt.pdf: btt.tex
9 @latex btt.tex
10 @latex btt.tex
  /external/bison/doc/
Makefile.am 24 EXTRA_DIST = bison.1 refcard.tex
31 refcard.dvi: refcard.tex
32 tex refcard.tex
  /external/srtp/doc/
Makefile 27 sed 's/LIBSRTPVERSION/$(version)/' header.template > header.tex
29 sed 's/\subsection/\section/' latex/index.tex > latex/index.tmp
30 mv latex/index.tmp latex/index.tex
41 rm -rf latex/ header.tex
  /external/skia/src/utils/
SkMeshUtils.cpp 13 bool SkMeshIndices::init(SkPoint tex[], uint16_t indices[],
32 if (tex) {
33 fTex = tex;
64 SkPoint* tex = fTex; local
69 tex->set(x*dx, y*dy);
70 tex += 1;
92 rows * cols, verts, idx.tex(), colors, NULL,
  /external/skia/include/utils/
SkMeshUtils.h 20 bool init(SkPoint tex[], uint16_t indices[],
27 const SkPoint* tex() const { return fTex; } function in class:SkMeshIndices
  /ndk/sources/host-tools/sed-4.2.1/build-aux/
texi2dvi 38 Run each Texinfo or LaTeX FILE through TeX in turn until all
43 Makeinfo is used to perform Texinfo macro expansion before running TeX
58 TeX tuning:
68 TEX (or PDFTEX), and TEXINDEX environment variables are used to run
91 txiprereq=19990129 # minimum texinfo.tex version to have macro expansion
217 # iftex sections only. We want to remove non TeX sections, and
218 # comment (with `@c texi2dvi') TeX sections so that makeinfo does not
219 # try to parse them. Nevertheless, while commenting TeX sections,
225 /^@tex/,/^@end tex/{
    [all...]
  /external/skia/src/gpu/
SkGrTexturePixelRef.cpp 25 SkGrTexturePixelRef::SkGrTexturePixelRef(GrTexture* tex) {
26 fTexture = tex;
27 GrSafeRef(tex);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerTexture.java 210 GLTexture tex = null; local
212 tex = tex2D;
214 tex = texCube;
215 if (tex == null)
220 tex.wrapS = p;
223 tex.wrapT = p;
226 tex.min = p;
229 tex.mag = p;
  /external/iproute2/doc/
Makefile 3 # api-rtnl.tex api-pmtudisc.tex api-news.tex
34 %.dvi: %.tex
51 install -m 0644 $(shell echo *.tex) $(DESTDIR)$(DOCDIR)
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerTexture.java 210 GLTexture tex = null; local
212 tex = tex2D;
214 tex = texCube;
215 if (tex == null)
220 tex.wrapS = p;
223 tex.wrapT = p;
226 tex.min = p;
229 tex.mag = p;
  /frameworks/base/services/surfaceflinger/
SurfaceTextureLayer.h 38 SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer);
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.h 37 void setActiveTexture(GLenum tex);
38 void setClientActiveTexture(GLenum tex);
  /external/e2fsprogs/doc/
Makefile.in 58 clean-all:: clean-tex clean-backup clean-final clean-tarfiles clean-html
64 .PHONY: clean-tex
65 clean-tex::
  /external/quake/quake/src/QW/client/
r_light.c 151 mtexinfo_t *tex; local
191 tex = surf->texinfo;
193 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];
194 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
gl_rlight.c 277 mtexinfo_t *tex; local
319 tex = surf->texinfo;
321 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];
322 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
  /external/quake/quake/src/WinQuake/
r_light.cpp 151 mtexinfo_t *tex; local
191 tex = surf->texinfo;
193 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];
194 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
gl_rlight.cpp 280 mtexinfo_t *tex; local
322 tex = surf->texinfo;
324 s = (int) (DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]);
325 t = (int) (DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3]);
  /frameworks/base/opengl/libagl/
TextureObjectManager.cpp 285 sp<EGLTextureObject> tex; local
293 tex = old;
296 tex = new EGLTextureObject();
297 tex->copyParameters(old);
299 mTextures.add(name, tex);
302 return tex;
texture.cpp 34 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);
311 sp<EGLTextureObject> tex; local
324 tex = c->textures.defaultTexture;
326 if (c->textures.tmu[i].texture == tex.get())
331 tex = c->surfaceManager->replaceTexture(name);
336 u.texture = tex.get();
340 return tex;
344 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex)
346 if (tex.get() == c->textures.tmu[tmu].texture)
356 u.texture = tex.get()
386 EGLTextureObject* tex = c->textures.tmu[active].texture; local
397 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); local
622 EGLTextureObject* tex = c->textures.tmu[active].texture; local
875 sp<EGLTextureObject> tex; local
    [all...]
  /external/mesa3d/src/glsl/
ir_reader.cpp 1026 ir_texture *tex = new(ctx) ir_texture(op); local
1035 tex->set_sampler(sampler);
1039 tex->coordinate = read_rvalue(st, coordinate_expr);
1040 if (tex->coordinate == NULL) {
1059 tex->offsets[0] = offset_x->value();
1060 tex->offsets[1] = offset_y->value();
1061 tex->offsets[2] = offset_z->value();
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
NinePatchTexture.java 167 public NinePatchInstance(NinePatchTexture tex, int width, int height) {
168 NinePatchChunk chunk = tex.getNinePatchChunk();
186 int nx = stretch(divX, divU, chunk.mDivX, tex.getWidth(), width);
187 int ny = stretch(divY, divV, chunk.mDivY, tex.getHeight(), height);
385 public void draw(GLCanvas canvas, NinePatchTexture tex, int x, int y) {
389 canvas.drawMesh(tex, x, y, mBufferNames[0], mBufferNames[1],

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