/frameworks/base/opengl/libagl2/src/ |
texture.cpp | 12 GGLTexture * tex = (GGLTexture *)calloc(1, sizeof(GGLTexture)); local 13 tex->minFilter = GGLTexture::GGL_LINEAR; // should be NEAREST_ MIPMAP_LINEAR 14 tex->magFilter = GGLTexture::GGL_LINEAR; 15 return tex; 20 tex.textures = std::map<GLuint, GGLTexture *>(); // the entire struct has been zeroed in constructor 21 tex.tex2D = AllocTexture(); 22 tex.textures[GL_TEXTURE_2D] = tex.tex2D; 23 tex.texCube = AllocTexture(); 24 tex.textures[GL_TEXTURE_CUBE_MAP] = tex.texCube 150 GGLTexture * tex = NULL; local 218 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local 249 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local 377 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local 427 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local 519 GGLTexture & tex = *ctx->tex.tmus[ctx->tex.active]; local [all...] |
shader.cpp | 144 // LOGD("tmu%u: format=0x%.2X w=%u h=%u levels=%p", x, ctx->tex.tmus[x]->format, 145 // ctx->tex.tmus[x]->width, ctx->tex.tmus[x]->height, ctx->tex.tmus[x]->format); 146 ctx->tex.sampler2tmu[sampler] = x; 147 ctx->tex.UpdateSampler(ctx->iface, x); 187 ctx->iface->ShaderUniformGetSamplers(n2p(program), ctx->tex.sampler2tmu); 189 if (0 <= ctx->tex.sampler2tmu[i]) 190 ctx->iface->SetSampler(ctx->iface, i, ctx->tex.tmus[ctx->tex.sampler2tmu[i]]) [all...] |
/external/blktrace/doc/ |
Makefile | 5 blktrace.tex: 6 @touch blktrace.tex 8 blktrace.pdf: blktrace.tex 9 @latex blktrace.tex 10 @latex blktrace.tex
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/external/blktrace/btreplay/doc/ |
Makefile | 5 btreplay.tex: 6 @touch btreplay.tex 8 btreplay.dvi: btreplay.tex abstract.tex 9 @latex btreplay.tex 10 @latex btreplay.tex
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/external/blktrace/btt/doc/ |
Makefile | 1 DOCTMP = btt.log btt.aux btt.dvi btt.toc btt.tex.bak 5 btt.tex: activity.eps qhist.eps dhist.eps seek.eps 6 @touch btt.tex 8 btt.pdf: btt.tex 9 @latex btt.tex 10 @latex btt.tex
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/external/bison/doc/ |
Makefile.am | 24 EXTRA_DIST = bison.1 refcard.tex 31 refcard.dvi: refcard.tex 32 tex refcard.tex
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/external/srtp/doc/ |
Makefile | 27 sed 's/LIBSRTPVERSION/$(version)/' header.template > header.tex 29 sed 's/\subsection/\section/' latex/index.tex > latex/index.tmp 30 mv latex/index.tmp latex/index.tex 41 rm -rf latex/ header.tex
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/external/skia/src/utils/ |
SkMeshUtils.cpp | 13 bool SkMeshIndices::init(SkPoint tex[], uint16_t indices[], 32 if (tex) { 33 fTex = tex; 64 SkPoint* tex = fTex; local 69 tex->set(x*dx, y*dy); 70 tex += 1; 92 rows * cols, verts, idx.tex(), colors, NULL,
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/external/skia/include/utils/ |
SkMeshUtils.h | 20 bool init(SkPoint tex[], uint16_t indices[], 27 const SkPoint* tex() const { return fTex; } function in class:SkMeshIndices
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/ndk/sources/host-tools/sed-4.2.1/build-aux/ |
texi2dvi | 38 Run each Texinfo or LaTeX FILE through TeX in turn until all 43 Makeinfo is used to perform Texinfo macro expansion before running TeX 58 TeX tuning: 68 TEX (or PDFTEX), and TEXINDEX environment variables are used to run 91 txiprereq=19990129 # minimum texinfo.tex version to have macro expansion 217 # iftex sections only. We want to remove non TeX sections, and 218 # comment (with `@c texi2dvi') TeX sections so that makeinfo does not 219 # try to parse them. Nevertheless, while commenting TeX sections, 225 /^@tex/,/^@end tex/{ [all...] |
/external/skia/src/gpu/ |
SkGrTexturePixelRef.cpp | 25 SkGrTexturePixelRef::SkGrTexturePixelRef(GrTexture* tex) { 26 fTexture = tex; 27 GrSafeRef(tex);
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerTexture.java | 210 GLTexture tex = null; local 212 tex = tex2D; 214 tex = texCube; 215 if (tex == null) 220 tex.wrapS = p; 223 tex.wrapT = p; 226 tex.min = p; 229 tex.mag = p;
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/external/iproute2/doc/ |
Makefile | 3 # api-rtnl.tex api-pmtudisc.tex api-news.tex 34 %.dvi: %.tex 51 install -m 0644 $(shell echo *.tex) $(DESTDIR)$(DOCDIR)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerTexture.java | 210 GLTexture tex = null; local 212 tex = tex2D; 214 tex = texCube; 215 if (tex == null) 220 tex.wrapS = p; 223 tex.wrapT = p; 226 tex.min = p; 229 tex.mag = p;
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/frameworks/base/services/surfaceflinger/ |
SurfaceTextureLayer.h | 38 SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer);
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/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmContext.h | 37 void setActiveTexture(GLenum tex); 38 void setClientActiveTexture(GLenum tex);
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/external/e2fsprogs/doc/ |
Makefile.in | 58 clean-all:: clean-tex clean-backup clean-final clean-tarfiles clean-html 64 .PHONY: clean-tex 65 clean-tex::
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/external/quake/quake/src/QW/client/ |
r_light.c | 151 mtexinfo_t *tex; local 191 tex = surf->texinfo; 193 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]; 194 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
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gl_rlight.c | 277 mtexinfo_t *tex; local 319 tex = surf->texinfo; 321 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]; 322 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
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/external/quake/quake/src/WinQuake/ |
r_light.cpp | 151 mtexinfo_t *tex;
local 191 tex = surf->texinfo;
193 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];
194 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];;
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gl_rlight.cpp | 280 mtexinfo_t *tex;
local 322 tex = surf->texinfo;
324 s = (int) (DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]);
325 t = (int) (DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3]);
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/frameworks/base/opengl/libagl/ |
TextureObjectManager.cpp | 285 sp<EGLTextureObject> tex; local 293 tex = old; 296 tex = new EGLTextureObject(); 297 tex->copyParameters(old); 299 mTextures.add(name, tex); 302 return tex;
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texture.cpp | 34 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex); 311 sp<EGLTextureObject> tex; local 324 tex = c->textures.defaultTexture; 326 if (c->textures.tmu[i].texture == tex.get()) 331 tex = c->surfaceManager->replaceTexture(name); 336 u.texture = tex.get(); 340 return tex; 344 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex) 346 if (tex.get() == c->textures.tmu[tmu].texture) 356 u.texture = tex.get() 386 EGLTextureObject* tex = c->textures.tmu[active].texture; local 397 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); local 622 EGLTextureObject* tex = c->textures.tmu[active].texture; local 875 sp<EGLTextureObject> tex; local [all...] |
/external/mesa3d/src/glsl/ |
ir_reader.cpp | 1026 ir_texture *tex = new(ctx) ir_texture(op); local 1035 tex->set_sampler(sampler); 1039 tex->coordinate = read_rvalue(st, coordinate_expr); 1040 if (tex->coordinate == NULL) { 1059 tex->offsets[0] = offset_x->value(); 1060 tex->offsets[1] = offset_y->value(); 1061 tex->offsets[2] = offset_z->value(); [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
NinePatchTexture.java | 167 public NinePatchInstance(NinePatchTexture tex, int width, int height) { 168 NinePatchChunk chunk = tex.getNinePatchChunk(); 186 int nx = stretch(divX, divU, chunk.mDivX, tex.getWidth(), width); 187 int ny = stretch(divY, divV, chunk.mDivY, tex.getHeight(), height); 385 public void draw(GLCanvas canvas, NinePatchTexture tex, int x, int y) { 389 canvas.drawMesh(tex, x, y, mBufferNames[0], mBufferNames[1],
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