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Searched
refs:ANDROID_NATIVE_WINDOW_MAGIC
(Results
1 - 5
of
5
) sorted by null
/system/core/include/system/
window.h
32
#define
ANDROID_NATIVE_WINDOW_MAGIC
\
301
common.magic =
ANDROID_NATIVE_WINDOW_MAGIC
;
/development/tools/emulator/opengl/system/egl/
egl.cpp
660
if (static_cast<ANativeWindow*>(win)->common.magic !=
ANDROID_NATIVE_WINDOW_MAGIC
) {
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...]
/external/mesa3d/test/
egl.cpp
[
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...]
/frameworks/base/opengl/libagl/
egl.cpp
[
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...]
/frameworks/base/opengl/libagl2/src/
egl.cpp
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...]
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