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Searched
refs:AUDIO_RUNNING
(Results
1 - 5
of
5
) sorted by null
/frameworks/media/libvideoeditor/lvpp/
PreviewPlayer.cpp
350
CHECK(!(mFlags &
AUDIO_RUNNING
));
372
mFlags |=
AUDIO_RUNNING
;
566
mFlags |=
AUDIO_RUNNING
;
615
mFlags |=
AUDIO_RUNNING
;
813
if (mAudioPlayer != NULL && (mFlags &
AUDIO_RUNNING
)) {
815
mFlags &= ~
AUDIO_RUNNING
;
926
if (mAudioPlayer != NULL && !(mFlags & (
AUDIO_RUNNING
))) {
[
all
...]
PreviewPlayerBase.cpp
766
CHECK(!(mFlags &
AUDIO_RUNNING
));
820
CHECK(!(mFlags &
AUDIO_RUNNING
));
842
mFlags |=
AUDIO_RUNNING
;
968
if (mAudioPlayer != NULL && (mFlags &
AUDIO_RUNNING
)) {
978
mFlags &= ~
AUDIO_RUNNING
;
[
all
...]
PreviewPlayerBase.h
129
AUDIO_RUNNING
= 8192,
/frameworks/base/media/libstagefright/
AwesomePlayer.cpp
895
CHECK(!(mFlags &
AUDIO_RUNNING
));
953
CHECK(!(mFlags &
AUDIO_RUNNING
));
987
modifyFlags(
AUDIO_RUNNING
, SET);
[
all
...]
/frameworks/base/media/libstagefright/include/
AwesomePlayer.h
137
AUDIO_RUNNING
= 0x2000,
Completed in 18 milliseconds