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Searched
refs:AccessMode
(Results
1 - 6
of
6
) sorted by null
/frameworks/base/include/utils/
Asset.h
53
typedef enum
AccessMode
{
64
}
AccessMode
;
130
AccessMode
getAccessMode(void) const { return mAccessMode; }
143
static Asset* createFromFile(const char* fileName,
AccessMode
mode);
149
AccessMode
mode);
159
AccessMode
mode);
173
size_t uncompressedLength,
AccessMode
mode);
181
static Asset* createFromUncompressedMap(FileMap* dataMap,
AccessMode
mode);
190
size_t uncompressedLen,
AccessMode
mode);
198
AccessMode
mAccessMode; // how the asset was opene
[
all
...]
AssetManager.h
134
typedef Asset::
AccessMode
AccessMode
; // typing shortcut
145
Asset* open(const char* fileName,
AccessMode
mode);
155
Asset* openNonAsset(const char* fileName,
AccessMode
mode);
161
Asset* openNonAsset(void* cookie, const char* fileName,
AccessMode
mode);
228
Asset* openInPathLocked(const char* fileName,
AccessMode
mode,
230
Asset* openNonAssetInPathLocked(const char* fileName,
AccessMode
mode,
232
Asset* openInLocaleVendorLocked(const char* fileName,
AccessMode
mode,
241
Asset* openAssetFromFileLocked(const String8& fileName,
AccessMode
mode);
243
const ZipEntryRO entry,
AccessMode
mode, const String8& entryName)
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...]
/frameworks/base/libs/utils/
Asset.cpp
121
/*static*/ Asset* Asset::createFromFile(const char* fileName,
AccessMode
mode)
178
AccessMode
mode)
236
size_t length,
AccessMode
mode)
255
AccessMode
mode)
275
AccessMode
mode)
293
int method, size_t uncompressedLen,
AccessMode
mode)
AssetManager.cpp
481
Asset* AssetManager::open(const char* fileName,
AccessMode
mode)
518
Asset* AssetManager::openNonAsset(const char* fileName,
AccessMode
mode)
546
Asset* AssetManager::openNonAsset(void* cookie, const char* fileName,
AccessMode
mode)
763
Asset* AssetManager::openNonAssetInPathLocked(const char* fileName,
AccessMode
mode,
822
Asset* AssetManager::openInPathLocked(const char* fileName,
AccessMode
mode,
851
Asset* AssetManager::openInLocaleVendorLocked(const char* fileName,
AccessMode
mode,
1040
AccessMode
mode)
[
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...]
/frameworks/base/native/android/
asset_manager.cpp
89
Asset::
AccessMode
amMode;
/frameworks/base/core/jni/
android_util_AssetManager.cpp
137
Asset* a = am->open(fileName8.c_str(), (Asset::
AccessMode
)mode);
232
? am->openNonAsset((void*)cookie, fileName8.c_str(), (Asset::
AccessMode
)mode)
233
: am->openNonAsset(fileName8.c_str(), (Asset::
AccessMode
)mode);
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...]
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