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    Searched refs:AccessMode (Results 1 - 6 of 6) sorted by null

  /frameworks/base/include/utils/
Asset.h 53 typedef enum AccessMode {
64 } AccessMode;
130 AccessMode getAccessMode(void) const { return mAccessMode; }
143 static Asset* createFromFile(const char* fileName, AccessMode mode);
149 AccessMode mode);
159 AccessMode mode);
173 size_t uncompressedLength, AccessMode mode);
181 static Asset* createFromUncompressedMap(FileMap* dataMap, AccessMode mode);
190 size_t uncompressedLen, AccessMode mode);
198 AccessMode mAccessMode; // how the asset was opene
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AssetManager.h 134 typedef Asset::AccessMode AccessMode; // typing shortcut
145 Asset* open(const char* fileName, AccessMode mode);
155 Asset* openNonAsset(const char* fileName, AccessMode mode);
161 Asset* openNonAsset(void* cookie, const char* fileName, AccessMode mode);
228 Asset* openInPathLocked(const char* fileName, AccessMode mode,
230 Asset* openNonAssetInPathLocked(const char* fileName, AccessMode mode,
232 Asset* openInLocaleVendorLocked(const char* fileName, AccessMode mode,
241 Asset* openAssetFromFileLocked(const String8& fileName, AccessMode mode);
243 const ZipEntryRO entry, AccessMode mode, const String8& entryName)
    [all...]
  /frameworks/base/libs/utils/
Asset.cpp 121 /*static*/ Asset* Asset::createFromFile(const char* fileName, AccessMode mode)
178 AccessMode mode)
236 size_t length, AccessMode mode)
255 AccessMode mode)
275 AccessMode mode)
293 int method, size_t uncompressedLen, AccessMode mode)
AssetManager.cpp 481 Asset* AssetManager::open(const char* fileName, AccessMode mode)
518 Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode)
546 Asset* AssetManager::openNonAsset(void* cookie, const char* fileName, AccessMode mode)
763 Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode,
822 Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode,
851 Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode,
1040 AccessMode mode)
    [all...]
  /frameworks/base/native/android/
asset_manager.cpp 89 Asset::AccessMode amMode;
  /frameworks/base/core/jni/
android_util_AssetManager.cpp 137 Asset* a = am->open(fileName8.c_str(), (Asset::AccessMode)mode);
232 ? am->openNonAsset((void*)cookie, fileName8.c_str(), (Asset::AccessMode)mode)
233 : am->openNonAsset(fileName8.c_str(), (Asset::AccessMode)mode);
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