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Searched
refs:BindLocation
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/mesa/program/
prog_parameter.h
70
// for varyings
BindLocation
is vertex output location
72
GLint
BindLocation
; /**< requested by BindAttribLocation for attributes */
prog_parameter.cpp
23
param->
BindLocation
= -1;
/external/mesa3d/src/glsl/
linker.cpp
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all
...]
/external/mesa3d/src/pixelflinger2/
shader.cpp
271
// LOGD("varying '%s': vs_location=%d fs_location=%d \n", varying.Name, varying.
BindLocation
, varying.Location);
491
// LOGD("varying '%s': vs_location=%d fs_location=%d \n", varying.Name, varying.
BindLocation
, varying.Location);
701
program->Attributes->Parameters[i].
BindLocation
= index;
718
*vertexOutputLocation = program->Varying->Parameters[i].
BindLocation
;
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...]
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