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    Searched refs:CALLSTATE_ACTIVE (Results 1 - 3 of 3) sorted by null

  /hardware/ril/mock-ril/src/js/
simulated_radio_tests.js 53 var c0 = simulatedRadio.addCall(CALLSTATE_ACTIVE, '16502859848', 'w');
55 var c1 = simulatedRadio.addCall(CALLSTATE_ACTIVE, '16502583456', 'm');
57 var c2 = simulatedRadio.addCall(CALLSTATE_ACTIVE, '16502345678', 'x');
59 var c3 = simulatedRadio.addCall(CALLSTATE_ACTIVE, '16502349876', 'y');
166 calls[i].state = CALLSTATE_ACTIVE;
198 for (var state = CALLSTATE_ACTIVE; state <= CALLSTATE_WAITING; state++) {
203 if (state == CALLSTATE_ACTIVE) {
211 if (c0.state == CALLSTATE_ACTIVE) {
217 if (c0.state == CALLSTATE_ACTIVE) {
279 c1.state = CALLSTATE_ACTIVE;
    [all...]
simulated_radio.js 180 if ((callState < CALLSTATE_ACTIVE) || (callState > CALLSTATE_WAITING)) {
280 if ((callState < CALLSTATE_ACTIVE) || (callState > CALLSTATE_WAITING)) {
419 'nextState' : CALLSTATE_ACTIVE}, 2000);
488 case CALLSTATE_ACTIVE:
493 calls[i].state = CALLSTATE_ACTIVE;
540 case CALLSTATE_ACTIVE:
545 calls[i].state = CALLSTATE_ACTIVE;
580 if ((calls[i].state != CALLSTATE_ACTIVE) &&
595 case CALLSTATE_ACTIVE:
598 calls[i].state = CALLSTATE_ACTIVE;
    [all...]
ril_vars.js 120 var CALLSTATE_ACTIVE = 0;

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