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  /external/bluetooth/bluez/test/
hsmicro 13 echo -e "Usage:\n\thsmicro <bdaddr> [channel]"
18 CHANNEL=$2
20 $HSTEST record - $BDADDR $CHANNEL | $SOX -t raw -r 8000 -c 1 -s -w - -t ossdsp -r 44100 -c 2 -s -w /dev/dsp polyphase vol 5.0 2> /dev/null
hsplay 14 echo -e "Usage:\n\thsplay <file> <bdaddr> [channel]"
20 CHANNEL=$3
22 $MPG123 -q -s "$FILE" | $SOX -t raw -r 44100 -c 2 -s -w - -t raw -r 8000 -c 1 -s -w - | $HSTEST play - $BDADDR $CHANNEL
  /external/collada/include/1.4/dom/
domChannel.h 19 * The channel element declares an output channel of an animation.
24 virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::CHANNEL; }
domTypes.h 237 FX_OPAQUE_ENUM_A_ONE, /**< When a transparent opaque attribute is set to A_ONE, it means the transparency information will be taken from the alpha channel of the color, texture, or parameter supplying the value. The value of 1.0 is opaque in this mode. */
238 FX_OPAQUE_ENUM_RGB_ZERO, /**< When a transparent opaque attribute is set to RGB_ZERO, it means the transparency information will be taken from the red, green, and blue channels of the color, texture, or parameter supplying the value. Each channel is modulated independently. The value of 0.0 is opaque in this mode. */
266 * channel. There are typically 0 to 4 channels.
270 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_RGBA, /**< RGB color + Alpha map often used for color + transparency or other things packed into channel A like specular power */
280 * Each channel of the texel has a precision. Typically these are all linked
281 * together. An exact format lay lower the precision of an individual channel
293 * Each channel represents a range of values. Some example ranges are signed
314 FX_SURFACE_FORMAT_HINT_OPTION_ENUM_COMPRESSABLE, /**< The surface may use run-time compression. Considering the best compression based on desired, channel, range, precision, and options */
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  /external/qemu/android/
hw-events.h 297 KEY_CODE(CHANNEL ,0x16b) \

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