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    Searched refs:CHANNEL_COUNT (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/WinQuake/
snd_android.cpp 26 const size_t CHANNEL_COUNT = 2;
436 const size_t CHANNEL_COUNT = 2;
509 size_t framesToCopy = buffer->size / (BYTES_PER_SAMPLE * CHANNEL_COUNT);
518 pData[frame * CHANNEL_COUNT] = leftSample;
525 pData[1 + frame * CHANNEL_COUNT] = rightSample;
632 (CHANNEL_COUNT > 1) ? AUDIO_CHANNEL_OUT_STEREO : AUDIO_CHANNEL_OUT_MONO, // channel mask
  /external/srec/srec/cfront/
nisthdr.h 91 CHANNEL_COUNT,
213 Nist1AHeaderSetDef(setChannelCount, int, d, CHANNEL_COUNT)
  /frameworks/base/media/libmedia/
IAudioFlinger.cpp 35 CHANNEL_COUNT,
187 remote()->transact(CHANNEL_COUNT, data, &reply);
720 case CHANNEL_COUNT: {
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