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Searched
refs:CHAN_VOICE
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/WinQuake/
pr_cmds.cpp
1678
#define
CHAN_VOICE
2
1733
// sound (self,
CHAN_VOICE
, "player/gasp2.wav", 1, ATTN_NORM);
1734
SV_StartSound (self,
CHAN_VOICE
, "player/gasp2.wav", 255, ATTN_NORM);
1736
// sound (self,
CHAN_VOICE
, "player/gasp1.wav", 1, ATTN_NORM);
1737
SV_StartSound (self,
CHAN_VOICE
, "player/gasp1.wav", 255, ATTN_NORM);
[
all
...]
/external/quake/quake/src/QW/server/
sv_send.c
26
#define
CHAN_VOICE
2
393
// if (channel == CHAN_BODY || channel ==
CHAN_VOICE
)
Completed in 650 milliseconds