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    Searched refs:COM_Gamedir (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/client/
common.h 194 extern char com_gamedir[MAX_OSPATH];
205 void COM_Gamedir (char *dir);
cl_parse.c 368 sprintf (name, "%s/%s", com_gamedir, cls.downloadtempname);
418 sprintf (oldn, "%s/%s", com_gamedir, cls.downloadtempname);
419 sprintf (newn, "%s/%s", com_gamedir, cls.downloadname);
558 COM_Gamedir(str);
563 sprintf(fn, "%s/%s", com_gamedir, "config.cfg");
common.c 1314 char com_gamedir[MAX_OSPATH]; variable
1394 sprintf (name, "%s/%s", com_gamedir, filename);
1398 Sys_mkdir(com_gamedir);
1708 Sets com_gamedir, adds the directory to the head of the path,
1724 strcpy (com_gamedir, dir);
1753 COM_Gamedir
1758 void COM_Gamedir (char *dir)
1800 sprintf (com_gamedir, "%s/%s", com_basedir, dir);
1806 strcpy (search->filename, com_gamedir);
    [all...]
  /external/quake/quake/src/QW/server/
sv_ccmds.c 107 sprintf (name, "%s/qconsole.log", com_gamedir);
136 sprintf (name, "%s/frag_%i.log", com_gamedir, i);
744 Con_Printf ("Current gamedir: %s\n", com_gamedir);
763 COM_Gamedir (dir);

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