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Searched
refs:COM_Gamedir
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/QW/client/
common.h
194
extern char
com_gamedir
[MAX_OSPATH];
205
void
COM_Gamedir
(char *dir);
cl_parse.c
368
sprintf (name, "%s/%s",
com_gamedir
, cls.downloadtempname);
418
sprintf (oldn, "%s/%s",
com_gamedir
, cls.downloadtempname);
419
sprintf (newn, "%s/%s",
com_gamedir
, cls.downloadname);
558
COM_Gamedir
(str);
563
sprintf(fn, "%s/%s",
com_gamedir
, "config.cfg");
common.c
1314
char
com_gamedir
[MAX_OSPATH];
variable
1394
sprintf (name, "%s/%s",
com_gamedir
, filename);
1398
Sys_mkdir(
com_gamedir
);
1708
Sets
com_gamedir
, adds the directory to the head of the path,
1724
strcpy (
com_gamedir
, dir);
1753
COM_Gamedir
1758
void
COM_Gamedir
(char *dir)
1800
sprintf (
com_gamedir
, "%s/%s", com_basedir, dir);
1806
strcpy (search->filename,
com_gamedir
);
[
all
...]
/external/quake/quake/src/QW/server/
sv_ccmds.c
107
sprintf (name, "%s/qconsole.log",
com_gamedir
);
136
sprintf (name, "%s/frag_%i.log",
com_gamedir
, i);
744
Con_Printf ("Current gamedir: %s\n",
com_gamedir
);
763
COM_Gamedir
(dir);
Completed in 2822 milliseconds