/external/quake/quake/src/QW/client/ |
vid_null.c | 61 D_EndDirectRect 64 void D_EndDirectRect (int x, int y, int width, int height)
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d_iface.h | 148 void D_EndDirectRect (int x, int y, int width, int height);
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gl_vidandroid.c | 44 void D_EndDirectRect (int x, int y, int width, int height)
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gl_vidlinux.c | 130 void D_EndDirectRect (int x, int y, int width, int height)
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gl_vidlinux_svga.c | 129 void D_EndDirectRect (int x, int y, int width, int height)
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gl_vidlinux_x11.c | 110 void D_EndDirectRect (int x, int y, int width, int height)
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gl_vidlinuxglx.c | 98 void D_EndDirectRect (int x, int y, int width, int height)
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vid_svgalib.c | 171 void D_EndDirectRect (int x, int y, int width, int height)
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draw.c | 1018 D_EndDirectRect (vid.width - 24, 0, 24, 24);
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gl_vidnt.c | 186 void D_EndDirectRect (int x, int y, int width, int height)
[all...] |
vid_x.c | 1035 void D_EndDirectRect (int x, int y, int width, int height)
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vid_win.c | [all...] |
/external/quake/quake/src/WinQuake/ |
vid_null.cpp | 80 D_EndDirectRect
83 void D_EndDirectRect (int x, int y, int width, int height)
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d_iface.h | 149 void D_EndDirectRect (int x, int y, int width, int height);
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gl_vidandroid.cpp | 68 void D_EndDirectRect (int x, int y, int width, int height)
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gl_vidlinux.cpp | 134 void D_EndDirectRect (int x, int y, int width, int height)
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vid_dos.cpp | 523 D_EndDirectRect
526 void D_EndDirectRect (int x, int y, int width, int height)
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draw.cpp | 900 D_EndDirectRect (vid.width - 24, 0, 24, 24);
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vid_svgalib.cpp | 170 void D_EndDirectRect (int x, int y, int width, int height)
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gl_vidlinuxglx.cpp | 115 void D_EndDirectRect (int x, int y, int width, int height)
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gl_vidnt.cpp | 186 void D_EndDirectRect (int x, int y, int width, int height)
[all...] |
vid_sunx.cpp | 305 D_EndDirectRect 308 void D_EndDirectRect (int x, int y, int width, int height)
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vid_sunxil.cpp | 178 D_EndDirectRect 181 void D_EndDirectRect (int x, int y, int width, int height)
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vid_x.cpp | 1127 void D_EndDirectRect (int x, int y, int width, int height)
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vid_win.cpp | [all...] |