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Searched
refs:DbgContext
(Results
1 - 13
of
13
) sorted by null
/frameworks/base/opengl/libs/
glesv2dbg.h
24
struct
DbgContext
;
26
DbgContext
* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks);
/frameworks/base/opengl/libs/GLES2_dbg/src/
caller.h
17
static const int * GenerateCall_glCompressedTexImage2D(
DbgContext
* const dbg,
25
static const int * GenerateCall_glCompressedTexSubImage2D(
DbgContext
* const dbg,
33
static const int * GenerateCall_glDrawElements(
DbgContext
* const dbg,
41
static const int * GenerateCall_glGenBuffers(
DbgContext
* const dbg,
49
static const int * GenerateCall_glGenFramebuffers(
DbgContext
* const dbg,
57
static const int * GenerateCall_glGenRenderbuffers(
DbgContext
* const dbg,
65
static const int * GenerateCall_glGenTextures(
DbgContext
* const dbg,
73
static const int * GenerateCall_glGetActiveAttrib(
DbgContext
* const dbg,
81
static const int * GenerateCall_glGetActiveUniform(
DbgContext
* const dbg,
89
static const int * GenerateCall_glGetAttachedShaders(
DbgContext
* const dbg
[
all
...]
dbgcontext.cpp
28
DbgContext
* getDbgContextThreadSpecific() {
29
return (
DbgContext
*)pthread_getspecific(dbgEGLThreadLocalStorageKey);
32
DbgContext
::
DbgContext
(const unsigned version, const gl_hooks_t * const hooks,
49
DbgContext
::~
DbgContext
()
57
DbgContext
* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks)
68
DbgContext
* dbg = new
DbgContext
(version, hooks, MAX_VERTEX_ATTRIBS);
124
void
DbgContext
::Fetch(const unsigned index, std::string * const data) cons
[
all
...]
api.h
18
DbgContext
* const dbg = getDbgContextThreadSpecific(); \
31
DbgContext
* const dbg = getDbgContextThreadSpecific(); \
52
DbgContext
* const dbg = getDbgContextThreadSpecific(); \
header.h
75
struct
DbgContext
{
125
DbgContext
(const unsigned version, const gl_hooks_t * const hooks,
127
~
DbgContext
();
152
DbgContext
* getDbgContextThreadSpecific();
160
// move these into
DbgContext
as static
173
void SetProp(
DbgContext
* const dbg, const glesv2debugger::Message & cmd);
174
const int * GenerateCall(
DbgContext
* const dbg, const glesv2debugger::Message & cmd,
caller.cpp
24
static const int * GenerateCall_glCompressedTexImage2D(
DbgContext
* const dbg,
26
static const int * GenerateCall_glCompressedTexSubImage2D(
DbgContext
* const dbg,
28
static const int * GenerateCall_glDrawElements(
DbgContext
* const dbg,
30
static const int * GenerateCall_glGenBuffers(
DbgContext
* const dbg,
32
static const int * GenerateCall_glGenFramebuffers(
DbgContext
* const dbg,
34
static const int * GenerateCall_glGenRenderbuffers(
DbgContext
* const dbg,
36
static const int * GenerateCall_glGenTextures(
DbgContext
* const dbg,
38
static const int * GenerateCall_glGetActiveAttrib(
DbgContext
* const dbg,
40
static const int * GenerateCall_glGetActiveUniform(
DbgContext
* const dbg,
42
static const int * GenerateCall_glGetAttachedShaders(
DbgContext
* const dbg
[
all
...]
egl.cpp
21
DbgContext
* const dbg = getDbgContextThreadSpecific();
vertex.cpp
26
DbgContext
* const dbg = getDbgContextThreadSpecific();
110
std::string * const data, const
DbgContext
* const ctx)
122
DbgContext
* const dbg = getDbgContextThreadSpecific();
server.cpp
162
// TODO: use per
DbgContext
send/receive buffer and async socket
222
void SetProp(
DbgContext
* const dbg, const glesv2debugger::Message & cmd)
249
DbgContext
* const dbg = getDbgContextThreadSpecific();
/frameworks/base/opengl/libs/EGL/
egl_tls.h
31
class
DbgContext
;
40
DbgContext
* dbg;
/frameworks/base/opengl/libs/GLES2_dbg/test/
test_server.cpp
115
DbgContext
* const dbg = CreateDbgContext(1, &hooks);
144
DbgContext
* dbg;
154
dbg = new
DbgContext
(1, &hooks, 32);
test_main.cpp
28
android::
DbgContext
dbg;
test_socket.cpp
34
DbgContext
* dbg;
47
dbg = new
DbgContext
(1, &hooks, 32);
Completed in 122 milliseconds