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    Searched refs:DbgContext (Results 1 - 13 of 13) sorted by null

  /frameworks/base/opengl/libs/
glesv2dbg.h 24 struct DbgContext;
26 DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks);
  /frameworks/base/opengl/libs/GLES2_dbg/src/
caller.h 17 static const int * GenerateCall_glCompressedTexImage2D(DbgContext * const dbg,
25 static const int * GenerateCall_glCompressedTexSubImage2D(DbgContext * const dbg,
33 static const int * GenerateCall_glDrawElements(DbgContext * const dbg,
41 static const int * GenerateCall_glGenBuffers(DbgContext * const dbg,
49 static const int * GenerateCall_glGenFramebuffers(DbgContext * const dbg,
57 static const int * GenerateCall_glGenRenderbuffers(DbgContext * const dbg,
65 static const int * GenerateCall_glGenTextures(DbgContext * const dbg,
73 static const int * GenerateCall_glGetActiveAttrib(DbgContext * const dbg,
81 static const int * GenerateCall_glGetActiveUniform(DbgContext * const dbg,
89 static const int * GenerateCall_glGetAttachedShaders(DbgContext * const dbg
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dbgcontext.cpp 28 DbgContext * getDbgContextThreadSpecific() {
29 return (DbgContext*)pthread_getspecific(dbgEGLThreadLocalStorageKey);
32 DbgContext::DbgContext(const unsigned version, const gl_hooks_t * const hooks,
49 DbgContext::~DbgContext()
57 DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks)
68 DbgContext* dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS);
124 void DbgContext::Fetch(const unsigned index, std::string * const data) cons
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api.h 18 DbgContext * const dbg = getDbgContextThreadSpecific(); \
31 DbgContext * const dbg = getDbgContextThreadSpecific(); \
52 DbgContext * const dbg = getDbgContextThreadSpecific(); \
header.h 75 struct DbgContext {
125 DbgContext(const unsigned version, const gl_hooks_t * const hooks,
127 ~DbgContext();
152 DbgContext * getDbgContextThreadSpecific();
160 // move these into DbgContext as static
173 void SetProp(DbgContext * const dbg, const glesv2debugger::Message & cmd);
174 const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd,
caller.cpp 24 static const int * GenerateCall_glCompressedTexImage2D(DbgContext * const dbg,
26 static const int * GenerateCall_glCompressedTexSubImage2D(DbgContext * const dbg,
28 static const int * GenerateCall_glDrawElements(DbgContext * const dbg,
30 static const int * GenerateCall_glGenBuffers(DbgContext * const dbg,
32 static const int * GenerateCall_glGenFramebuffers(DbgContext * const dbg,
34 static const int * GenerateCall_glGenRenderbuffers(DbgContext * const dbg,
36 static const int * GenerateCall_glGenTextures(DbgContext * const dbg,
38 static const int * GenerateCall_glGetActiveAttrib(DbgContext * const dbg,
40 static const int * GenerateCall_glGetActiveUniform(DbgContext * const dbg,
42 static const int * GenerateCall_glGetAttachedShaders(DbgContext * const dbg
    [all...]
egl.cpp 21 DbgContext * const dbg = getDbgContextThreadSpecific();
vertex.cpp 26 DbgContext * const dbg = getDbgContextThreadSpecific();
110 std::string * const data, const DbgContext * const ctx)
122 DbgContext * const dbg = getDbgContextThreadSpecific();
server.cpp 162 // TODO: use per DbgContext send/receive buffer and async socket
222 void SetProp(DbgContext * const dbg, const glesv2debugger::Message & cmd)
249 DbgContext * const dbg = getDbgContextThreadSpecific();
  /frameworks/base/opengl/libs/EGL/
egl_tls.h 31 class DbgContext;
40 DbgContext* dbg;
  /frameworks/base/opengl/libs/GLES2_dbg/test/
test_server.cpp 115 DbgContext * const dbg = CreateDbgContext(1, &hooks);
144 DbgContext* dbg;
154 dbg = new DbgContext(1, &hooks, 32);
test_main.cpp 28 android::DbgContext dbg;
test_socket.cpp 34 DbgContext* dbg;
47 dbg = new DbgContext(1, &hooks, 32);

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