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Searched
refs:EFFECT_SESSION
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/audioflinger/
AudioFlinger.h
449
EFFECT_SESSION
= 0x1, // the audio session corresponds to at least one
481
// returns either
EFFECT_SESSION
if effects on this audio session exist in one
[
all
...]
AudioFlinger.cpp
428
if (sessions & PlaybackThread::
EFFECT_SESSION
) {
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...]
Completed in 87 milliseconds