HomeSort by relevance Sort by last modified time
    Searched refs:EventEntry (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/input/
InputDispatcher.h 425 struct EventEntry : Link<EventEntry> {
446 EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
447 virtual ~EventEntry();
451 struct ConfigurationChangedEntry : EventEntry {
458 struct DeviceResetEntry : EventEntry {
467 struct KeyEntry : EventEntry {
510 struct MotionEntry : EventEntry {
549 EventEntry* eventEntry; // the event to dispatc
    [all...]
InputDispatcher.cpp 319 EventEntry* entry = mInboundQueue.head;
326 if (entry->type == EventEntry::TYPE_MOTION
401 case EventEntry::TYPE_CONFIGURATION_CHANGED: {
409 case EventEntry::TYPE_DEVICE_RESET: {
417 case EventEntry::TYPE_KEY: {
438 case EventEntry::TYPE_MOTION: {
480 bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
485 case EventEntry::TYPE_KEY: {
507 case EventEntry::TYPE_MOTION: {
565 void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason)
    [all...]

Completed in 29 milliseconds