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Searched
refs:EventEntry
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
InputDispatcher.h
425
struct
EventEntry
: Link<
EventEntry
> {
446
EventEntry
(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
447
virtual ~
EventEntry
();
451
struct ConfigurationChangedEntry :
EventEntry
{
458
struct DeviceResetEntry :
EventEntry
{
467
struct KeyEntry :
EventEntry
{
510
struct MotionEntry :
EventEntry
{
549
EventEntry
*
eventEntry
; // the event to dispatc
[
all
...]
InputDispatcher.cpp
319
EventEntry
* entry = mInboundQueue.head;
326
if (entry->type ==
EventEntry
::TYPE_MOTION
401
case
EventEntry
::TYPE_CONFIGURATION_CHANGED: {
409
case
EventEntry
::TYPE_DEVICE_RESET: {
417
case
EventEntry
::TYPE_KEY: {
438
case
EventEntry
::TYPE_MOTION: {
480
bool InputDispatcher::enqueueInboundEventLocked(
EventEntry
* entry) {
485
case
EventEntry
::TYPE_KEY: {
507
case
EventEntry
::TYPE_MOTION: {
565
void InputDispatcher::dropInboundEventLocked(
EventEntry
* entry, DropReason dropReason)
[
all
...]
Completed in 29 milliseconds