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Searched
refs:FL_ONGROUND
(Results
1 - 11
of
11
) sorted by null
/external/quake/quake/src/WinQuake/
sv_phys.cpp
286
ent->u.v.flags = (int)ent->u.v.flags |
FL_ONGROUND
;
487
if ( ! ( ((int)check->u.v.flags &
FL_ONGROUND
)
505
check->u.v.flags = (int)check->u.v.flags & ~
FL_ONGROUND
;
613
if ( ! ( ((int)check->u.v.flags &
FL_ONGROUND
)
631
check->u.v.flags = (int)check->u.v.flags & ~
FL_ONGROUND
;
970
oldonground = (int)ent->u.v.flags &
FL_ONGROUND
;
971
ent->u.v.flags = (int)ent->u.v.flags & ~
FL_ONGROUND
;
1037
ent->u.v.flags = (int)ent->u.v.flags |
FL_ONGROUND
;
1266
ent->u.v.flags = (int)ent->u.v.flags & ~
FL_ONGROUND
;
1268
if ( ((int)ent->u.v.flags &
FL_ONGROUND
) )
[
all
...]
server.h
158
#define
FL_ONGROUND
512
sv_move.cpp
183
ent->u.v.flags = (int)ent->u.v.flags & ~
FL_ONGROUND
;
405
if ( !( (int)ent->u.v.flags & (
FL_ONGROUND
|FL_FLY|FL_SWIM) ) )
sv_user.cpp
62
if (!((int)sv_player->u.v.flags &
FL_ONGROUND
))
387
onground = (int)sv_player->u.v.flags &
FL_ONGROUND
;
pr_cmds.cpp
1158
if ( !( (int)ent->u.v.flags & (
FL_ONGROUND
|FL_FLY|FL_SWIM) ) )
1208
ent->u.v.flags = (int)ent->u.v.flags |
FL_ONGROUND
;
[
all
...]
sv_main.cpp
639
if ( (int)ent->u.v.flags &
FL_ONGROUND
)
/external/quake/quake/src/QW/server/
sv_phys.c
292
ent->v.flags = (int)ent->v.flags |
FL_ONGROUND
;
470
if ( ! ( ((int)check->v.flags &
FL_ONGROUND
)
723
ent->v.flags = (int)ent->v.flags & ~
FL_ONGROUND
;
726
if ( ((int)ent->v.flags &
FL_ONGROUND
) )
759
ent->v.flags = (int)ent->v.flags |
FL_ONGROUND
;
795
if ( ! ((int)ent->v.flags & (
FL_ONGROUND
| FL_FLY | FL_SWIM) ) )
807
if ( (int)ent->v.flags &
FL_ONGROUND
) // just hit ground
sv_move.c
183
ent->v.flags = (int)ent->v.flags & ~
FL_ONGROUND
;
402
if ( !( (int)ent->v.flags & (
FL_ONGROUND
|FL_FLY|FL_SWIM) ) )
server.h
291
#define
FL_ONGROUND
512
pr_cmds.c
982
if ( !( (int)ent->v.flags & (
FL_ONGROUND
|FL_FLY|FL_SWIM) ) )
1032
ent->v.flags = (int)ent->v.flags |
FL_ONGROUND
;
sv_user.c
[
all
...]
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