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    Searched refs:FrameBuffer (Results 1 - 19 of 19) sorted by null

  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 1 #include "FrameBuffer.h"
3 FrameBuffer::FrameBuffer()
8 FrameBuffer::~FrameBuffer() {
11 void FrameBuffer::Reset() {
19 bool FrameBuffer::InitializeGLContext() {
24 bool FrameBuffer::Init(int width, int height, GLenum format) {
69 bool FrameBuffer::CreateBuffers() {
78 GLuint FrameBuffer::GetTextureName() const
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FrameBuffer.h 9 class FrameBuffer {
11 FrameBuffer();
12 virtual ~FrameBuffer();
Renderer.h 3 #include "FrameBuffer.h"
20 bool SetupGraphics(FrameBuffer* buffer);
63 FrameBuffer *mFrameBuffer;
Renderer.cpp 146 bool Renderer::SetupGraphics(FrameBuffer* buffer)
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
RenderControl.cpp 17 #include "FrameBuffer.h"
33 FrameBuffer *fb = FrameBuffer::getFB();
45 FrameBuffer *fb = FrameBuffer::getFB();
118 FrameBuffer *fb = FrameBuffer::getFB();
128 FrameBuffer *fb = FrameBuffer::getFB();
167 FrameBuffer *fb = FrameBuffer::getFB()
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FBConfig.h 22 class FrameBuffer;
32 static InitConfigStatus initConfigList(FrameBuffer *fb);
37 static int chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size);
FrameBuffer.cpp 16 #include "FrameBuffer.h"
26 FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL;
27 HandleType FrameBuffer::s_nextHandle = 0;
90 void FrameBuffer::finalize(){
104 bool FrameBuffer::initialize(int width, int height)
111 // allocate space for the FrameBuffer object
113 FrameBuffer *fb = new FrameBuffer(width, height);
168 // Create EGL context for framebuffer post rendering
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RenderContext.cpp 18 #include "FrameBuffer.h"
51 c->m_ctx = s_egl.eglCreateContext(FrameBuffer::getFB()->getDisplay(),
74 s_egl.eglDestroyContext(FrameBuffer::getFB()->getDisplay(), m_ctx);
FrameBuffer.h 42 class FrameBuffer
51 static FrameBuffer *getFB() { return s_theFrameBuffer; }
88 FrameBuffer(int p_width, int p_height);
89 ~FrameBuffer();
95 static FrameBuffer *s_theFrameBuffer;
render_api.cpp 18 #include "FrameBuffer.h"
96 bool inited = FrameBuffer::initialize(width, height);
219 return FrameBuffer::setupSubWindow(window,x,y,width,height, zRot);
234 return FrameBuffer::removeSubWindow();
249 FrameBuffer *fb = FrameBuffer::getFB();
266 FrameBuffer *fb = FrameBuffer::getFB();
ColorBuffer.cpp 17 #include "FrameBuffer.h"
29 FrameBuffer *fb = FrameBuffer::getFB();
122 FrameBuffer *fb = FrameBuffer::getFB();
136 FrameBuffer *fb = FrameBuffer::getFB();
147 FrameBuffer *fb = FrameBuffer::getFB();
158 FrameBuffer *fb = FrameBuffer::getFB()
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WindowSurface.cpp 18 #include "FrameBuffer.h"
44 s_egl.eglDestroySurface(FrameBuffer::getFB()->getDisplay(), m_eglSurface);
61 FrameBuffer *fb = FrameBuffer::getFB();
167 FrameBuffer *fb = FrameBuffer::getFB();
239 FrameBuffer *fb = FrameBuffer::getFB();
262 FrameBuffer *fb = FrameBuffer::getFB()
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RenderServer.cpp 24 #include "FrameBuffer.h"
138 // de-initialize the FrameBuffer object
140 FrameBuffer::finalize();
Android.mk 30 FrameBuffer.cpp \
FBConfig.cpp 17 #include "FrameBuffer.h"
62 InitConfigStatus FBConfig::initConfigList(FrameBuffer *fb)
148 int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size)
  /development/tools/emulator/opengl/host/renderer/
main.cpp 20 #include "FrameBuffer.h"
116 // in the FrameBuffer singleton object).
121 // initialize Framebuffer
123 bool inited = FrameBuffer::initialize(winWidth, winHeight);
125 fprintf(stderr,"Failed to initialize Framebuffer\n");
129 inited = FrameBuffer::setupSubWindow(windowId,
132 fprintf(stderr,"Failed to create subwindow Framebuffer\n");
161 // During termination of the render server, the FrameBuffer
162 // will be finalized, the Framebuffer subwindow will
166 HWND hWnd = FrameBuffer::getFB()->getSubWindow()
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  /packages/apps/Camera/jni/
Android.mk 28 feature_mos/src/mosaic_renderer/FrameBuffer.cpp \
mosaic_renderer_jni.cpp 25 #include "mosaic_renderer/FrameBuffer.h"
73 FrameBuffer gBufferInput[NR];
78 FrameBuffer gBufferInputYVU[NR];
85 FrameBuffer gBuffer[2];
  /external/opencv/otherlibs/highgui/
grfmt_exr.cpp 204 FrameBuffer frame;
623 FrameBuffer frame;

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