/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 1 #include "FrameBuffer.h" 3 FrameBuffer::FrameBuffer() 8 FrameBuffer::~FrameBuffer() { 11 void FrameBuffer::Reset() { 19 bool FrameBuffer::InitializeGLContext() { 24 bool FrameBuffer::Init(int width, int height, GLenum format) { 69 bool FrameBuffer::CreateBuffers() { 78 GLuint FrameBuffer::GetTextureName() const [all...] |
FrameBuffer.h | 9 class FrameBuffer { 11 FrameBuffer(); 12 virtual ~FrameBuffer();
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Renderer.h | 3 #include "FrameBuffer.h" 20 bool SetupGraphics(FrameBuffer* buffer); 63 FrameBuffer *mFrameBuffer;
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Renderer.cpp | 146 bool Renderer::SetupGraphics(FrameBuffer* buffer)
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/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
RenderControl.cpp | 17 #include "FrameBuffer.h" 33 FrameBuffer *fb = FrameBuffer::getFB(); 45 FrameBuffer *fb = FrameBuffer::getFB(); 118 FrameBuffer *fb = FrameBuffer::getFB(); 128 FrameBuffer *fb = FrameBuffer::getFB(); 167 FrameBuffer *fb = FrameBuffer::getFB() [all...] |
FBConfig.h | 22 class FrameBuffer; 32 static InitConfigStatus initConfigList(FrameBuffer *fb); 37 static int chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size);
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FrameBuffer.cpp | 16 #include "FrameBuffer.h" 26 FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL; 27 HandleType FrameBuffer::s_nextHandle = 0; 90 void FrameBuffer::finalize(){ 104 bool FrameBuffer::initialize(int width, int height) 111 // allocate space for the FrameBuffer object 113 FrameBuffer *fb = new FrameBuffer(width, height); 168 // Create EGL context for framebuffer post rendering [all...] |
RenderContext.cpp | 18 #include "FrameBuffer.h" 51 c->m_ctx = s_egl.eglCreateContext(FrameBuffer::getFB()->getDisplay(), 74 s_egl.eglDestroyContext(FrameBuffer::getFB()->getDisplay(), m_ctx);
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FrameBuffer.h | 42 class FrameBuffer 51 static FrameBuffer *getFB() { return s_theFrameBuffer; } 88 FrameBuffer(int p_width, int p_height); 89 ~FrameBuffer(); 95 static FrameBuffer *s_theFrameBuffer;
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render_api.cpp | 18 #include "FrameBuffer.h" 96 bool inited = FrameBuffer::initialize(width, height); 219 return FrameBuffer::setupSubWindow(window,x,y,width,height, zRot); 234 return FrameBuffer::removeSubWindow(); 249 FrameBuffer *fb = FrameBuffer::getFB(); 266 FrameBuffer *fb = FrameBuffer::getFB();
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ColorBuffer.cpp | 17 #include "FrameBuffer.h" 29 FrameBuffer *fb = FrameBuffer::getFB(); 122 FrameBuffer *fb = FrameBuffer::getFB(); 136 FrameBuffer *fb = FrameBuffer::getFB(); 147 FrameBuffer *fb = FrameBuffer::getFB(); 158 FrameBuffer *fb = FrameBuffer::getFB() [all...] |
WindowSurface.cpp | 18 #include "FrameBuffer.h" 44 s_egl.eglDestroySurface(FrameBuffer::getFB()->getDisplay(), m_eglSurface); 61 FrameBuffer *fb = FrameBuffer::getFB(); 167 FrameBuffer *fb = FrameBuffer::getFB(); 239 FrameBuffer *fb = FrameBuffer::getFB(); 262 FrameBuffer *fb = FrameBuffer::getFB() [all...] |
RenderServer.cpp | 24 #include "FrameBuffer.h" 138 // de-initialize the FrameBuffer object 140 FrameBuffer::finalize();
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Android.mk | 30 FrameBuffer.cpp \
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FBConfig.cpp | 17 #include "FrameBuffer.h" 62 InitConfigStatus FBConfig::initConfigList(FrameBuffer *fb) 148 int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size)
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/development/tools/emulator/opengl/host/renderer/ |
main.cpp | 20 #include "FrameBuffer.h" 116 // in the FrameBuffer singleton object). 121 // initialize Framebuffer 123 bool inited = FrameBuffer::initialize(winWidth, winHeight); 125 fprintf(stderr,"Failed to initialize Framebuffer\n"); 129 inited = FrameBuffer::setupSubWindow(windowId, 132 fprintf(stderr,"Failed to create subwindow Framebuffer\n"); 161 // During termination of the render server, the FrameBuffer 162 // will be finalized, the Framebuffer subwindow will 166 HWND hWnd = FrameBuffer::getFB()->getSubWindow() [all...] |
/packages/apps/Camera/jni/ |
Android.mk | 28 feature_mos/src/mosaic_renderer/FrameBuffer.cpp \
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mosaic_renderer_jni.cpp | 25 #include "mosaic_renderer/FrameBuffer.h" 73 FrameBuffer gBufferInput[NR]; 78 FrameBuffer gBufferInputYVU[NR]; 85 FrameBuffer gBuffer[2];
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/external/opencv/otherlibs/highgui/ |
grfmt_exr.cpp | 204 FrameBuffer frame; 623 FrameBuffer frame;
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