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    Searched refs:GGLInterface (Results 1 - 12 of 12) sorted by null

  /external/mesa3d/src/pixelflinger2/
pixelflinger2.h 85 GGLInterface interface; // must be first member so that GGLContext * == GGLInterface *
107 const GGLInterface * iface;
150 void (* PickScanLine)(GGLInterface * iface);
151 void (* PickRaster)(GGLInterface * iface);
174 void InitializeGGLState(GGLInterface * iface); // should be private
175 void UninitializeGGLState(GGLInterface * iface); // should be private
178 void InitializeBufferFunctions(GGLInterface * iface);
179 void InitializeRasterFunctions(GGLInterface * iface);
180 void InitializeScanLineFunctions(GGLInterface * iface)
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texture.h 41 void InitializeTextureFunctions(struct GGLInterface * iface);
pixelflinger2.cpp 32 static void DepthRangef(GGLInterface * iface, GLclampf zNear, GLclampf zFar)
39 static void Viewport(GGLInterface * iface, GLint x, GLint y, GLsizei width, GLsizei height)
48 static void CullFace(GGLInterface * iface, GLenum mode)
57 static void FrontFace(GGLInterface * iface, GLenum mode)
66 static void BlendColor(GGLInterface * iface, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
76 static void BlendEquationSeparate(GGLInterface * iface, GLenum modeRGB, GLenum modeAlpha)
115 static void BlendFuncSeparate(GGLInterface * iface, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
146 static void EnableDisable(GGLInterface * iface, GLenum cap, GLboolean enable)
186 void InitializeGGLState(GGLInterface * iface)
234 GGLInterface * CreateGGLInterface(
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buffer.cpp 23 void SetShaderVerifyFunctions(GGLInterface *);
25 static void DepthFunc(GGLInterface * iface, GLenum func)
34 static void StencilFuncSeparate(GGLInterface * iface, GLenum face, GLenum func, GLint ref, GLuint mask)
80 static void StencilOpSeparate(GGLInterface * iface, GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
98 static void StencilSelect(const GGLInterface * iface, GLenum face)
112 static void ClearStencil(GGLInterface * iface, GLint s)
118 static void ClearColor(GGLInterface * iface, GLclampf r, GLclampf g, GLclampf b, GLclampf a)
129 static void ClearDepthf(GGLInterface * iface, GLclampf d)
139 static void Clear(const GGLInterface * iface, GLbitfield buf)
184 static void SetBuffer(GGLInterface * iface, const GLenum type, GGLSurface * surface
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shader.cpp 137 static gl_shader * ShaderCreate(const GGLInterface * iface, GLenum type)
176 static GLboolean ShaderCompile(const GGLInterface * iface, gl_shader * shader,
199 static void ShaderDelete(const GGLInterface * iface, gl_shader * shader)
222 static gl_shader_program * ShaderProgramCreate(const GGLInterface * iface)
249 static void ShaderAttach(const GGLInterface * iface, gl_shader_program * program,
540 static void ShaderUse(GGLInterface * iface, gl_shader_program * program)
581 static void ShaderDetach(const GGLInterface * iface, gl_shader_program * program,
603 static void ShaderProgramDelete(GGLInterface * iface, gl_shader_program * program)
867 static void ShaderVerifyProcessVertex(const GGLInterface * iface, const VertexInput * input,
872 ShaderUse(const_cast<GGLInterface *>(iface), ctx->CurrentProgram)
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scanline.cpp 246 void ScanLine(const GGLInterface * iface, const VertexOutput * start, const VertexOutput * end)
575 static void PickScanLine(GGLInterface * iface)
609 void InitializeScanLineFunctions(GGLInterface * iface)
raster.cpp 64 static void ProcessVertex(const GGLInterface * iface, const VertexInput * input,
151 static void RasterTrapezoid(const GGLInterface * iface, const VertexOutput * tl,
336 static void RasterTriangle(const GGLInterface * iface, const VertexOutput * v1,
384 static void DrawTriangle(const GGLInterface * iface, const VertexInput * vin1,
561 static void PickRaster(GGLInterface * iface)
569 static void ViewportTransform(const GGLInterface * iface, Vector4 * v)
579 void InitializeRasterFunctions(GGLInterface * iface)
texture.cpp 389 static void SetSampler(GGLInterface * iface, const unsigned sampler, GGLTexture * texture)
423 void InitializeTextureFunctions(GGLInterface * iface)
  /frameworks/base/opengl/libagl2/src/
gles2context.h 111 GGLInterface * iface; // shortcut to &rasterizer.interface
141 void UpdateSampler(GGLInterface * iface, unsigned tmu);
texture.cpp 69 void GLES2Context::TextureState::UpdateSampler(GGLInterface * iface, unsigned tmu)
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 166 typedef struct GGLInterface GGLInterface_t;
167 struct GGLInterface {
  /external/mesa3d/test/
main.cpp 29 GGLInterface * ggl = NULL;

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