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    Searched refs:GGLState (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/glsl/
ir_to_llvm.h 8 const struct GGLState * gglCtx, const char * shaderSuffix);
ir_to_llvm.cpp 79 struct GGLState;
82 const GGLState * gglCtx);
84 const GGLState * gglCtx);
100 const GGLState * gglCtx;
105 ir_to_llvm_visitor(llvm::Module* p_mod, const GGLState * GGLCtx, const char * suffix)
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  /external/mesa3d/src/pixelflinger2/
pixelflinger2.h 103 GGLState state; // states affecting jit
shader.cpp 285 static void GetShaderKey(const GGLState * ctx, const gl_shader * shader, ShaderKey * key)
360 const GGLState * gglCtx;
368 const GGLState * gglCtx = ctx->gglCtx;
387 gl_shader_program * program, const GGLState * gglCtx)
420 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, llvm::Module * mod,
423 void GGLShaderUse(void * llvmCtx, const GGLState * gglState, gl_shader_program * program)
437 GetShaderKey(gglState, shader, &shaderKey);
471 llvm::Module * module = glsl_ir_to_llvm_module(shader->ir, instance->module, gglState, shaderName);
521 GenerateScanLine(gglState, program, module, mainName, scanlineName)
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llvm_scanline.cpp 261 Value * GenerateFSBlend(const GGLState * gglCtx, const GGLPixelFormat format, /*const RegDesc * regDesc,*/
448 void GenerateScanLine(const GGLState * gglCtx, const gl_shader_program * program, Module * mod,
llvm_texture.cpp 276 const GGLState * gglCtx)
366 const GGLState * gglCtx)
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 153 typedef struct GGLState {
322 // LLVM JIT and set as active program, also call after gglState change to re-JIT
323 void GGLShaderUse(void * llvmCtx, const GGLState_t * gglState, gl_shader_program_t * program);

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