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Searched
refs:GGLState
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/glsl/
ir_to_llvm.h
8
const struct
GGLState
* gglCtx, const char * shaderSuffix);
ir_to_llvm.cpp
79
struct
GGLState
;
82
const
GGLState
* gglCtx);
84
const
GGLState
* gglCtx);
100
const
GGLState
* gglCtx;
105
ir_to_llvm_visitor(llvm::Module* p_mod, const
GGLState
* GGLCtx, const char * suffix)
[
all
...]
/external/mesa3d/src/pixelflinger2/
pixelflinger2.h
103
GGLState
state; // states affecting jit
shader.cpp
285
static void GetShaderKey(const
GGLState
* ctx, const gl_shader * shader, ShaderKey * key)
360
const
GGLState
* gglCtx;
368
const
GGLState
* gglCtx = ctx->gglCtx;
387
gl_shader_program * program, const
GGLState
* gglCtx)
420
void GenerateScanLine(const
GGLState
* gglCtx, const gl_shader_program * program, llvm::Module * mod,
423
void GGLShaderUse(void * llvmCtx, const
GGLState
*
gglState
, gl_shader_program * program)
437
GetShaderKey(
gglState
, shader, &shaderKey);
471
llvm::Module * module = glsl_ir_to_llvm_module(shader->ir, instance->module,
gglState
, shaderName);
521
GenerateScanLine(
gglState
, program, module, mainName, scanlineName)
[
all
...]
llvm_scanline.cpp
261
Value * GenerateFSBlend(const
GGLState
* gglCtx, const GGLPixelFormat format, /*const RegDesc * regDesc,*/
448
void GenerateScanLine(const
GGLState
* gglCtx, const gl_shader_program * program, Module * mod,
llvm_texture.cpp
276
const
GGLState
* gglCtx)
366
const
GGLState
* gglCtx)
/external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h
153
typedef struct
GGLState
{
322
// LLVM JIT and set as active program, also call after
gglState
change to re-JIT
323
void GGLShaderUse(void * llvmCtx, const GGLState_t *
gglState
, gl_shader_program_t * program);
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