/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Shader.cpp | 328 return GL_FLOAT_MAT2; 354 case GL_FLOAT_MAT2: 358 case GL_FLOAT_MAT2: return true; 371 case GL_FLOAT_MAT2: return false; 384 case GL_FLOAT_MAT2: return false; 397 case GL_FLOAT_MAT2: return false; 410 case GL_FLOAT_MAT2: return false;
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utilities.cpp | 42 case GL_FLOAT_MAT2: 68 case GL_FLOAT_MAT2: 117 case GL_FLOAT_MAT2: 143 case GL_FLOAT_MAT2:
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Program.cpp | 508 if (targetUniform->type != GL_FLOAT_MAT2) 945 case GL_FLOAT_MAT2: applyUniformMatrix2fv(location, arraySize, f); break; [all...] |
/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 58 case GL_FLOAT_MAT2:
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/external/mesa3d/src/glsl/ |
builtin_types.h | 51 glsl_type(GL_FLOAT_MAT2, GLSL_TYPE_FLOAT, 2, 2, "mat2"),
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/frameworks/base/opengl/libs/GLES2_dbg/test/ |
test_main.cpp | 175 {"bb", 6, 2, GL_FLOAT_MAT2},
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/system/media/mca/filterfw/native/core/ |
gl_env.cpp | 373 case GL_FLOAT_MAT2:
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shader_program.cpp | 796 case GL_FLOAT_MAT2: 904 case GL_FLOAT_MAT2: { [all...] |
/frameworks/base/opengl/libs/GLES2_dbg/src/ |
dbgcontext.cpp | 272 case GL_FLOAT_MAT2:
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 479 GL_FLOAT_MAT2(0x8B5A),
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 479 GL_FLOAT_MAT2(0x8B5A),
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/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 388 #define GL_FLOAT_MAT2 0x8B5A
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/development/tools/emulator/opengl/host/libs/Translator/include/GLES2/ |
gl2.h | 389 #define GL_FLOAT_MAT2 0x8B5A
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/external/mesa3d/include/GLES2/ |
gl2.h | 389 #define GL_FLOAT_MAT2 0x8B5A
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
gl2.h | 389 #define GL_FLOAT_MAT2 0x8B5A
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/frameworks/base/opengl/include/GLES2/ |
gl2.h | 389 #define GL_FLOAT_MAT2 0x8B5A
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | 267 public static final int GL_FLOAT_MAT2 = 0x8B5A; [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 388 #define GL_FLOAT_MAT2 0x8B5A
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 388 #define GL_FLOAT_MAT2 0x8B5A
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 388 #define GL_FLOAT_MAT2 0x8B5A
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 388 #define GL_FLOAT_MAT2 0x8B5A
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/prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 388 #define GL_FLOAT_MAT2 0x8B5A
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/prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 388 #define GL_FLOAT_MAT2 0x8B5A
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/prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 388 #define GL_FLOAT_MAT2 0x8B5A
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/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | 486 #define GL_FLOAT_MAT2 0x8B5A [all...] |