/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmUtils.cpp | 29 case GL_FOG_DENSITY:
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
checks.spec | 8 glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR 12 glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
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/frameworks/base/core/jni/ |
android_opengl_GLES10.cpp | 621 #if defined(GL_FOG_DENSITY) 622 case GL_FOG_DENSITY: 623 #endif // defined(GL_FOG_DENSITY) 675 #if defined(GL_FOG_DENSITY) 676 case GL_FOG_DENSITY: 677 #endif // defined(GL_FOG_DENSITY) 742 #if defined(GL_FOG_DENSITY) 743 case GL_FOG_DENSITY: 744 #endif // defined(GL_FOG_DENSITY) 796 #if defined(GL_FOG_DENSITY) [all...] |
com_google_android_gles_jni_GLImpl.cpp | 747 #if defined(GL_FOG_DENSITY) 748 case GL_FOG_DENSITY: 749 #endif // defined(GL_FOG_DENSITY) 801 #if defined(GL_FOG_DENSITY) 802 case GL_FOG_DENSITY: 803 #endif // defined(GL_FOG_DENSITY) 868 #if defined(GL_FOG_DENSITY) 869 case GL_FOG_DENSITY: 870 #endif // defined(GL_FOG_DENSITY) 922 #if defined(GL_FOG_DENSITY) [all...] |
android_opengl_GLES20.cpp | [all...] |
/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 98 case GL_FOG_DENSITY:
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 79 GL_FOG_DENSITY(0x0B62),
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 77 public static final int GL_FOG_DENSITY = 0x0B62; [all...] |
GLLogWrapper.java | 554 case GL_FOG_DENSITY: 555 return "GL_FOG_DENSITY"; 571 case GL_FOG_DENSITY: [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 75 int GL_FOG_DENSITY = 0x0B62;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 79 GL_FOG_DENSITY(0x0B62),
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 179 #define GL_FOG_DENSITY 0x0B62 [all...] |
/frameworks/base/opengl/include/GLES/ |
gl.h | 179 #define GL_FOG_DENSITY 0x0B62 [all...] |
/frameworks/base/opengl/tests/angeles/include/GLES/ |
gl.h | 206 #define GL_FOG_DENSITY 0x0B62
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-x86/usr/include/GLES/ |
gl.h | 178 #define GL_FOG_DENSITY 0x0B62 [all...] |
/frameworks/base/opengl/libagl/ |
light.cpp | 575 case GL_FOG_DENSITY:
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl.h | 413 #define GL_FOG_DENSITY 0x0B62 [all...] |