/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmUtils.cpp | 28 case GL_FOG_MODE:
|
GLEScmImp.cpp | 644 ctx->dispatcher().glFogf(pname,(pname == GL_FOG_MODE)? static_cast<GLfloat>(param):X2F(param)); 649 if(pname == GL_FOG_MODE) { [all...] |
/frameworks/base/opengl/tools/glgen/specs/gles11/ |
checks.spec | 8 glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR 12 glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
|
/frameworks/base/core/jni/ |
android_opengl_GLES10.cpp | 618 #if defined(GL_FOG_MODE) 619 case GL_FOG_MODE: 620 #endif // defined(GL_FOG_MODE) 672 #if defined(GL_FOG_MODE) 673 case GL_FOG_MODE: 674 #endif // defined(GL_FOG_MODE) 739 #if defined(GL_FOG_MODE) 740 case GL_FOG_MODE: 741 #endif // defined(GL_FOG_MODE) 793 #if defined(GL_FOG_MODE) [all...] |
com_google_android_gles_jni_GLImpl.cpp | 744 #if defined(GL_FOG_MODE) 745 case GL_FOG_MODE: 746 #endif // defined(GL_FOG_MODE) 798 #if defined(GL_FOG_MODE) 799 case GL_FOG_MODE: 800 #endif // defined(GL_FOG_MODE) 865 #if defined(GL_FOG_MODE) 866 case GL_FOG_MODE: 867 #endif // defined(GL_FOG_MODE) 919 #if defined(GL_FOG_MODE) [all...] |
android_opengl_GLES20.cpp | [all...] |
/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 97 case GL_FOG_MODE:
|
/frameworks/base/opengl/libagl/ |
light.cpp | 590 case GL_FOG_MODE: 840 if (pname != GL_FOG_MODE) 855 if (pname != GL_FOG_MODE)
|
/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLEnum.java | 82 GL_FOG_MODE(0x0B65),
|
/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 80 public static final int GL_FOG_MODE = 0x0B65; [all...] |
GLLogWrapper.java | 560 case GL_FOG_MODE: 561 return "GL_FOG_MODE"; 577 case GL_FOG_MODE: [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 78 int GL_FOG_MODE = 0x0B65;
|
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLEnum.java | 82 GL_FOG_MODE(0x0B65),
|
/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 182 #define GL_FOG_MODE 0x0B65 [all...] |
/frameworks/base/opengl/include/GLES/ |
gl.h | 182 #define GL_FOG_MODE 0x0B65 [all...] |
/frameworks/base/opengl/tests/angeles/include/GLES/ |
gl.h | 209 #define GL_FOG_MODE 0x0B65
|
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |
/prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-x86/usr/include/GLES/ |
gl.h | 181 #define GL_FOG_MODE 0x0B65 [all...] |