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    Searched refs:GL_FRONT (Results 1 - 25 of 66) sorted by null

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  /frameworks/base/libs/rs/driver/
rsdProgramRaster.cpp 43 RSD_CALL_GL(glCullFace, GL_FRONT);
  /external/mesa3d/src/pixelflinger2/
buffer.cpp 37 if (GL_FRONT > face || GL_FRONT_AND_BACK < face)
44 if (GL_FRONT == face || GL_FRONT_AND_BACK == face) {
83 if (GL_FRONT > face || GL_FRONT_AND_BACK < face)
85 if (GL_FRONT == face || GL_FRONT_AND_BACK == face) {
101 if (GL_FRONT == face) {
pixelflinger2.cpp 51 if (GL_FRONT > mode || GL_FRONT_AND_BACK < mode)
54 ctx->cullState.cullFace = mode - GL_FRONT;
raster.cpp 508 switch (ctx->cullState.cullFace + GL_FRONT) {
509 case GL_FRONT:
528 iface->StencilSelect(iface, ((unsigned &)area & 0x80000000) ? GL_BACK : GL_FRONT);
  /external/quake/quake/src/QW/client/
gl_rmisc.c 113 glDrawBuffer (GL_FRONT);
114 glReadBuffer (GL_FRONT);
458 glDrawBuffer (GL_FRONT);
gl_vidandroid.c 157 glCullFace(GL_FRONT);
gl_vidlinux.c 309 glCullFace(GL_FRONT);
gl_vidlinux_svga.c 339 glCullFace(GL_FRONT);
gl_rmain.c 997 glCullFace(GL_FRONT);
1175 glCullFace(GL_FRONT);
gl_vidlinux_x11.c 533 glCullFace(GL_FRONT);
gl_vidlinuxglx.c 481 glCullFace(GL_FRONT);
gl_draw.c 661 glCullFace(GL_FRONT);
935 glDrawBuffer (GL_FRONT);
    [all...]
  /external/quake/quake/src/WinQuake/
gl_rmisc.cpp 120 glDrawBuffer (GL_FRONT);
121 glReadBuffer (GL_FRONT);
458 glDrawBuffer (GL_FRONT);
gl_vidandroid.cpp 200 glCullFace(GL_FRONT);
gl_vidlinux.cpp 318 glCullFace(GL_FRONT);
gl_rmain.cpp 1216 glCullFace(GL_FRONT);
1452 glCullFace(GL_FRONT);
    [all...]
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerState.java 194 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) {
221 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) {
GLEnum.java 47 GL_FRONT(0x0404),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerState.java 194 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) {
221 if (face == GLEnum.GL_FRONT || face == GLEnum.GL_FRONT_AND_BACK) {
GLEnum.java 47 GL_FRONT(0x0404),
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
utilities.cpp 516 case GL_FRONT:
libGLESv2.cpp     [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 82 public static final int GL_FRONT = 0x0404;
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 80 int GL_FRONT = 0x0404;
  /frameworks/base/opengl/libagl/
state.cpp 257 case GL_FRONT:

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