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    Searched refs:GL_RGBA (Results 1 - 25 of 111) sorted by null

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  /frameworks/base/opengl/libs/GLES2_dbg/src/
api.h 21 dbg->hooks->gl.glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, readData); \
24 msg.set_pixel_format(GL_RGBA); \
egl.cpp 44 viewport[3], GL_RGBA, GL_UNSIGNED_BYTE, pixels);
47 msg.set_pixel_format(GL_RGBA);
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
PaletteTexture.cpp 43 colorFrmt = GL_RGBA;
48 colorFrmt = GL_RGBA;
63 colorFrmt = GL_RGBA;
68 colorFrmt = GL_RGBA;
164 if(formatOut == GL_RGBA) {
GLESvalidate.cpp 38 return format == GL_RGBA;
53 case GL_RGBA:
  /frameworks/base/opengl/tests/textures/
textures.cpp 110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16);
113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
  /frameworks/base/opengl/tests/filter/
filter.cpp 122 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
123 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16);
130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
131 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551);
134 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
  /system/media/mca/filterfw/native/core/
gl_frame.cpp 309 GL_RGBA,
313 GL_RGBA,
354 GL_RGBA,
453 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width_, height_,
454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
  /external/quake/quake/src/QW/client/
gl_rmisc.c 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
127 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
133 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
139 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
145 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
389 scaled_width, scaled_height, 0, GL_RGBA,
gl_ngraph.c 121 NET_TIMINGS, NET_GRAPHHEIGHT, 0, GL_RGBA,
  /external/quake/quake/src/WinQuake/
gl_rmisc.cpp 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
134 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
140 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
146 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
166 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
gl_draw.cpp 1037 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
TranslatorIfaces.h 44 internalFormat(GL_RGBA),
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
WindowSurface.cpp 177 GL_RGBA, GL_UNSIGNED_BYTE, data);
185 GL_RGBA, GL_UNSIGNED_BYTE, data);
211 m_attachedColorBuffer->update(GL_RGBA, GL_UNSIGNED_BYTE, tmpBuf);
214 m_attachedColorBuffer->update(GL_RGBA, GL_UNSIGNED_BYTE, data);
  /external/skia/src/utils/mac/
SkEGLContext_mac.cpp 56 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, width, height);
  /frameworks/base/opengl/tests/gl_perf/
fill_common.cpp 247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m);
259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m);
  /frameworks/base/cmds/bootanimation/
BootAnimation.cpp 125 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
129 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
174 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
177 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p);
179 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
utilities.cpp 245 case GL_RGBA: return sizeof(unsigned char) * 4;
261 case GL_RGBA: return sizeof(float) * 4;
272 case GL_RGBA: return sizeof(unsigned short) * 4;
300 case GL_RGBA:
316 case GL_RGBA:
329 return (format == GL_RGBA);
  /development/samples/BrowserPlugin/jni/
RenderingThread.cpp 114 return GL_RGBA;
116 return GL_RGBA;
  /frameworks/base/libs/hwui/
GradientCache.cpp 171 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 0,
172 GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
  /frameworks/base/opengl/tests/fillrate/
fillrate.cpp 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
  /packages/apps/Camera/jni/
mosaic_renderer_jni.cpp 478 gBuffer[0].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA);
479 gBuffer[1].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA);
482 gPreviewImageHeight[LR], GL_RGBA);
485 gPreviewImageHeight[HR], GL_RGBA);
488 gPreviewImageHeight[LR], GL_RGBA);
491 gPreviewImageHeight[HR], GL_RGBA);
598 GL_RGBA,
611 GL_RGBA,
  /external/webkit/Source/WebCore/platform/graphics/android/
GLUtils.cpp 198 return GL_RGBA;
200 return GL_RGBA;
369 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
413 textureInfo->m_internalFormat = GL_RGBA;
425 texture->m_internalFormat = GL_RGBA;
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp 116 case GL_RGBA:
  /development/tools/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 211 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_WIDTH, TEX_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
237 glTexSubImage2D(GL_TEXTURE_2D,0,TEX_WIDTH/4,TEX_HEIGHT/4,TEX_WIDTH/8,TEX_HEIGHT/8,GL_RGBA,GL_UNSIGNED_BYTE,pixels);
427 glCopyTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,0,0,256,256,0);
  /frameworks/base/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);

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