/frameworks/base/opengl/libs/GLES2_dbg/src/ |
api.h | 21 dbg->hooks->gl.glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, readData); \ 24 msg.set_pixel_format(GL_RGBA); \
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egl.cpp | 44 viewport[3], GL_RGBA, GL_UNSIGNED_BYTE, pixels); 47 msg.set_pixel_format(GL_RGBA);
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/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
PaletteTexture.cpp | 43 colorFrmt = GL_RGBA; 48 colorFrmt = GL_RGBA; 63 colorFrmt = GL_RGBA; 68 colorFrmt = GL_RGBA; 164 if(formatOut == GL_RGBA) {
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GLESvalidate.cpp | 38 return format == GL_RGBA; 53 case GL_RGBA:
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/frameworks/base/opengl/tests/textures/ |
textures.cpp | 110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); 113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/frameworks/base/opengl/tests/filter/ |
filter.cpp | 122 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 123 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); 130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 131 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551); 134 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/system/media/mca/filterfw/native/core/ |
gl_frame.cpp | 309 GL_RGBA, 313 GL_RGBA, 354 GL_RGBA, 453 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width_, height_, 454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/external/quake/quake/src/QW/client/ |
gl_rmisc.c | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 127 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 133 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 139 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 145 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 389 scaled_width, scaled_height, 0, GL_RGBA,
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gl_ngraph.c | 121 NET_TIMINGS, NET_GRAPHHEIGHT, 0, GL_RGBA,
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/external/quake/quake/src/WinQuake/ |
gl_rmisc.cpp | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); 134 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 140 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 146 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 166 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); 385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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gl_draw.cpp | 1037 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
TranslatorIfaces.h | 44 internalFormat(GL_RGBA),
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/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
WindowSurface.cpp | 177 GL_RGBA, GL_UNSIGNED_BYTE, data); 185 GL_RGBA, GL_UNSIGNED_BYTE, data); 211 m_attachedColorBuffer->update(GL_RGBA, GL_UNSIGNED_BYTE, tmpBuf); 214 m_attachedColorBuffer->update(GL_RGBA, GL_UNSIGNED_BYTE, data);
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/external/skia/src/utils/mac/ |
SkEGLContext_mac.cpp | 56 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, width, height);
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/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); 259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m);
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/frameworks/base/cmds/bootanimation/ |
BootAnimation.cpp | 125 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, 129 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, 174 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, 177 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); 179 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
utilities.cpp | 245 case GL_RGBA: return sizeof(unsigned char) * 4; 261 case GL_RGBA: return sizeof(float) * 4; 272 case GL_RGBA: return sizeof(unsigned short) * 4; 300 case GL_RGBA: 316 case GL_RGBA: 329 return (format == GL_RGBA);
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/development/samples/BrowserPlugin/jni/ |
RenderingThread.cpp | 114 return GL_RGBA; 116 return GL_RGBA;
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/frameworks/base/libs/hwui/ |
GradientCache.cpp | 171 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 0, 172 GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
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/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/packages/apps/Camera/jni/ |
mosaic_renderer_jni.cpp | 478 gBuffer[0].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA); 479 gBuffer[1].Init(gPreviewFBOWidth, gPreviewFBOHeight, GL_RGBA); 482 gPreviewImageHeight[LR], GL_RGBA); 485 gPreviewImageHeight[HR], GL_RGBA); 488 gPreviewImageHeight[LR], GL_RGBA); 491 gPreviewImageHeight[HR], GL_RGBA); 598 GL_RGBA, 611 GL_RGBA,
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/external/webkit/Source/WebCore/platform/graphics/android/ |
GLUtils.cpp | 198 return GL_RGBA; 200 return GL_RGBA; 369 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 413 textureInfo->m_internalFormat = GL_RGBA; 425 texture->m_internalFormat = GL_RGBA;
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Validate.cpp | 116 case GL_RGBA:
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/development/tools/emulator/opengl/tests/translator_tests/GLES_CM/ |
triangleCM.cpp | 211 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_WIDTH, TEX_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 237 glTexSubImage2D(GL_TEXTURE_2D,0,TEX_WIDTH/4,TEX_HEIGHT/4,TEX_WIDTH/8,TEX_HEIGHT/8,GL_RGBA,GL_UNSIGNED_BYTE,pixels); 427 glCopyTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,0,0,256,256,0);
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); 198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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