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    Searched refs:GL_SPECULAR (Results 1 - 25 of 40) sorted by null

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  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmUtils.cpp 83 case GL_SPECULAR:
  /frameworks/base/opengl/tools/glgen/specs/gles11/
checks.spec 13 glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
14 glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
18 glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
20 glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
  /frameworks/base/opengl/java/android/opengl/
Material.java 55 gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0);
67 // gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0);
71 // gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, black, 0);
GLES10.java 192 public static final int GL_SPECULAR = 0x1202;
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GLLogWrapper.java 798 case GL_SPECULAR:
799 return "GL_SPECULAR";
817 case GL_SPECULAR:
843 case GL_SPECULAR:
844 return "GL_SPECULAR";
870 case GL_SPECULAR:
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  /frameworks/base/core/jni/
android_opengl_GLES10.cpp     [all...]
android_opengl_GLES11.cpp 849 #if defined(GL_SPECULAR)
850 case GL_SPECULAR:
851 #endif // defined(GL_SPECULAR)
923 #if defined(GL_SPECULAR)
924 case GL_SPECULAR:
925 #endif // defined(GL_SPECULAR)
1002 #if defined(GL_SPECULAR)
1003 case GL_SPECULAR:
1004 #endif // defined(GL_SPECULAR)
1076 #if defined(GL_SPECULAR)
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com_google_android_gles_jni_GLImpl.cpp     [all...]
  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 304 case GL_SPECULAR:
  /frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/
ClearActivity.java 117 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_SPECULAR, lightOff, 0);
  /frameworks/base/opengl/libagl/
light.cpp 525 case GL_SPECULAR:
764 case GL_SPECULAR: what = c->lighting.front.specular.v; break;
804 case GL_SPECULAR: what = c->lighting.front.specular.v; break;
  /development/samples/GlobalTime/src/com/android/globaltime/
GLView.java 400 * green, and blue channels passed to glLightfv(...GL_SPECULAR...).
413 * passed to glLightfv(...GL_SPECULAR...). The default values are
894 * <li>sets the GL_SPECULAR intensities for the given light</li>
925 gl.glLightfv(lightNum, GL10.GL_SPECULAR, light, 0);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 147 GL_SPECULAR(0x1202),
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 190 int GL_SPECULAR = 0x1202;
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 147 GL_SPECULAR(0x1202),
  /development/ndk/platforms/android-4/include/GLES/
gl.h 303 #define GL_SPECULAR 0x1202
347 /* GL_SPECULAR */
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  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 553 glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular);
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 304 #define GL_SPECULAR 0x1202
348 /* GL_SPECULAR */
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  /frameworks/base/opengl/include/GLES/
gl.h 304 #define GL_SPECULAR 0x1202
348 /* GL_SPECULAR */
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  /frameworks/base/opengl/tests/angeles/
demo.c 553 glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular);
  /frameworks/base/opengl/tests/angeles/include/GLES/
gl.h 261 #define GL_SPECULAR 0x1202
305 /* GL_SPECULAR */
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 303 #define GL_SPECULAR 0x1202
347 /* GL_SPECULAR */
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  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 303 #define GL_SPECULAR 0x1202
347 /* GL_SPECULAR */
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  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 303 #define GL_SPECULAR 0x1202
347 /* GL_SPECULAR */
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  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 303 #define GL_SPECULAR 0x1202
347 /* GL_SPECULAR */
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