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Searched
refs:GL_SRC_ALPHA_SATURATE
(Results
1 - 25
of
46
) sorted by null
1
2
/external/mesa3d/src/pixelflinger2/
pixelflinger2.cpp
105
SWITCH_LINE(
GL_SRC_ALPHA_SATURATE
);
119
(GL_SRC_COLOR > srcRGB ||
GL_SRC_ALPHA_SATURATE
< srcRGB) &&
123
(GL_SRC_COLOR > srcAlpha ||
GL_SRC_ALPHA_SATURATE
< srcAlpha) &&
127
(GL_SRC_COLOR > dstRGB || GL_ONE_MINUS_DST_COLOR < dstRGB) && //
GL_SRC_ALPHA_SATURATE
only for source
134
if (srcAlpha ==
GL_SRC_ALPHA_SATURATE
) // it's just 1 instead of min(sa, 1 - da) for alpha channel
/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp
40
case
GL_SRC_ALPHA_SATURATE
:
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmValidate.cpp
57
case
GL_SRC_ALPHA_SATURATE
:
/frameworks/base/libs/rs/driver/
rsdProgramStore.cpp
111
drv->blendSrc =
GL_SRC_ALPHA_SATURATE
;
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
utilities.cpp
454
case
GL_SRC_ALPHA_SATURATE
: d3dBlend = D3DBLEND_SRCALPHASAT; break;
/development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java
46
GL_SRC_ALPHA_SATURATE
(0x0308),
/frameworks/base/opengl/java/android/opengl/
GLES10.java
197
public static final int
GL_SRC_ALPHA_SATURATE
= 0x0308;
[
all
...]
GLES20.java
48
public static final int
GL_SRC_ALPHA_SATURATE
= 0x0308;
[
all
...]
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java
195
int
GL_SRC_ALPHA_SATURATE
= 0x0308;
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java
46
GL_SRC_ALPHA_SATURATE
(0x0308),
/development/ndk/platforms/android-4/include/GLES/
gl.h
88
#define
GL_SRC_ALPHA_SATURATE
0x0308
[
all
...]
/development/ndk/platforms/android-5/include/GLES2/
gl2.h
86
#define
GL_SRC_ALPHA_SATURATE
0x0308
/development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h
89
#define
GL_SRC_ALPHA_SATURATE
0x0308
[
all
...]
/development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h
87
#define
GL_SRC_ALPHA_SATURATE
0x0308
/external/mesa3d/include/GLES2/
gl2.h
87
#define
GL_SRC_ALPHA_SATURATE
0x0308
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h
87
#define
GL_SRC_ALPHA_SATURATE
0x0308
/frameworks/base/opengl/include/GLES/
gl.h
89
#define
GL_SRC_ALPHA_SATURATE
0x0308
[
all
...]
/frameworks/base/opengl/include/GLES2/
gl2.h
87
#define
GL_SRC_ALPHA_SATURATE
0x0308
/frameworks/base/opengl/tests/angeles/include/GLES/
gl.h
124
#define
GL_SRC_ALPHA_SATURATE
0x0308
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h
88
#define
GL_SRC_ALPHA_SATURATE
0x0308
[
all
...]
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h
88
#define
GL_SRC_ALPHA_SATURATE
0x0308
[
all
...]
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
86
#define
GL_SRC_ALPHA_SATURATE
0x0308
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h
88
#define
GL_SRC_ALPHA_SATURATE
0x0308
[
all
...]
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
86
#define
GL_SRC_ALPHA_SATURATE
0x0308
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h
88
#define
GL_SRC_ALPHA_SATURATE
0x0308
[
all
...]
Completed in 44 milliseconds
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