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    Searched refs:GL_TEXTURE0 (Results 1 - 25 of 103) sorted by null

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  /development/tools/emulator/opengl/tests/ut_renderer/
RendererContext.h 47 GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture; }
57 void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture - GL_TEXTURE0; }
58 GLenum getClientActiveTexture() { return m_clientActiveTexture + GL_TEXTURE0; }
RendererContext.cpp 46 m_activeTexture = texture - GL_TEXTURE0;
RenderingThread.cpp 98 if (texture - GL_TEXTURE0 >= m_tls->m_backendCaps.maxTextureUnits) return;
124 if (texture - GL_TEXTURE0 >= m_tls->m_backendCaps.maxTextureUnits) return;
162 m_glActiveTexture(GL_TEXTURE0 + i);
169 m_glClientActiveTexture(GL_TEXTURE0 + i);
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.h 39 GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture;};
40 GLenum getClientActiveTexture() { return GL_TEXTURE0 + m_clientActiveTexture;};
GLEScmContext.cpp 48 m_activeTexture = tex - GL_TEXTURE0;
52 m_clientActiveTexture = tex - GL_TEXTURE0;
116 unsigned int activeTexture = m_clientActiveTexture + GL_TEXTURE0;
125 unsigned int tex = GL_TEXTURE0+i;
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLMock.java 56 int mGLActiveTexture = GL11.GL_TEXTURE0;
154 if (mGLActiveTexture == GL11.GL_TEXTURE0) {
169 if (activeTexture == GL11.GL_TEXTURE0) {
GLCanvasTest.java 683 if (mGLActiveTexture == GL_TEXTURE0) {
702 if (mGLActiveTexture == GL_TEXTURE0) {
732 assertEquals(GL_REPLACE, getTexEnvi(GL_TEXTURE0, GL_TEXTURE_ENV_MODE));
737 assertEquals(GL_REPLACE, getTexEnvi(GL_TEXTURE0, GL_TEXTURE_ENV_MODE));
741 assertEquals(GL_REPLACE, getTexEnvi(GL_TEXTURE0, GL_TEXTURE_ENV_MODE));
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 10 return e >= GL_TEXTURE0 && e <= (GL_TEXTURE0 + maxTex);
GLEScontext.cpp 158 m_activeTexture = tex - GL_TEXTURE0;
531 if (m_texState[unit-GL_TEXTURE0][i].enabled)
609 *params = m_activeTexture+GL_TEXTURE0;
652 return m_texState[unit-GL_TEXTURE0][pos].texture;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java 96 gl.glActiveTexture(GL10.GL_TEXTURE0);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 90 glActiveTexture(GL_TEXTURE0);
SurfaceTextureRenderer.cpp 130 glActiveTexture(GL_TEXTURE0);
WarpRenderer.cpp 121 glActiveTexture(GL_TEXTURE0);
  /frameworks/base/opengl/java/android/opengl/
Texture.java 124 gl.GL_TEXTURE0,