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  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLServerTexture.java 165 bindTexture(GLEnum.GL_TEXTURE_CUBE_MAP.value, 0);
174 else if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_TEXTURE_CUBE_MAP
197 } else if (GLEnum.valueOf(target) == GLEnum.GL_TEXTURE_CUBE_MAP) {
201 GLEnum.GL_TEXTURE_CUBE_MAP));
213 else if (GLEnum.valueOf(target) == GLEnum.GL_TEXTURE_CUBE_MAP)
GLEnum.java 365 GL_TEXTURE_CUBE_MAP(0x8513),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerTexture.java 165 bindTexture(GLEnum.GL_TEXTURE_CUBE_MAP.value, 0);
174 else if (GLEnum.valueOf(msg.getArg0()) == GLEnum.GL_TEXTURE_CUBE_MAP
197 } else if (GLEnum.valueOf(target) == GLEnum.GL_TEXTURE_CUBE_MAP) {
201 GLEnum.GL_TEXTURE_CUBE_MAP));
213 else if (GLEnum.valueOf(target) == GLEnum.GL_TEXTURE_CUBE_MAP)
GLEnum.java 365 GL_TEXTURE_CUBE_MAP(0x8513),
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 82 gl.glEnable(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP);
84 gl.glBindTexture(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP, mCubeMapTextureID);
139 gl.glBindTexture(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP, cubeMapTextureId);
140 gl.glTexParameterf(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP,
142 gl.glTexParameterf(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP,
  /frameworks/base/opengl/libagl2/src/
texture.cpp 24 tex.textures[GL_TEXTURE_CUBE_MAP] = tex.texCube;
32 tex.free = max(GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP) + 1;
45 tex.texCube->type = GL_TEXTURE_CUBE_MAP;
64 //texture.type = GL_TEXTURE_CUBE_MAP;
168 else if (GL_TEXTURE_CUBE_MAP == target)
288 else if (GL_TEXTURE_CUBE_MAP == it->second->type)
395 assert(GL_TEXTURE_CUBE_MAP == ctx->tex.tmus[ctx->tex.active]->type);
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 90 return target==GL_TEXTURE_2D || target==GL_TEXTURE_CUBE_MAP;
GLEScontext.cpp 629 case GL_TEXTURE_CUBE_MAP:
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11ExtensionPack.java 100 int GL_TEXTURE_CUBE_MAP = 0x8513;
  /frameworks/base/libs/rs/driver/
rsdShader.cpp 150 mTextureTargets[ct] = GL_TEXTURE_CUBE_MAP;
424 if (drvTex->glTarget != GL_TEXTURE_2D && drvTex->glTarget != GL_TEXTURE_CUBE_MAP) {
rsdAllocation.cpp 224 drv->glTarget = GL_TEXTURE_CUBE_MAP;
  /external/mesa3d/test/
main.cpp 158 //texture.type = GL_TEXTURE_CUBE_MAP;
198 GGLTexture cubeTexture = {GL_TEXTURE_CUBE_MAP, GGL_PIXEL_FORMAT_RGBA_8888, 1, 1, 1, NULL, GGLTexture::GGL_CLAMP_TO_EDGE, GGLTexture::GGL_MIRRORED_REPEAT, GGLTexture::GGL_LINEAR, GGLTexture::GGL_LINEAR};
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.cpp 256 case GL_TEXTURE_CUBE_MAP:
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 327 #define GL_TEXTURE_CUBE_MAP 0x8513
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 328 #define GL_TEXTURE_CUBE_MAP 0x8513
  /external/mesa3d/include/GLES2/
gl2.h 328 #define GL_TEXTURE_CUBE_MAP 0x8513
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 328 #define GL_TEXTURE_CUBE_MAP 0x8513
  /frameworks/base/opengl/include/GLES2/
gl2.h 328 #define GL_TEXTURE_CUBE_MAP 0x8513
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 213 public static final int GL_TEXTURE_CUBE_MAP = 0x8513;
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 327 #define GL_TEXTURE_CUBE_MAP 0x8513
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 327 #define GL_TEXTURE_CUBE_MAP 0x8513
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 327 #define GL_TEXTURE_CUBE_MAP 0x8513
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 327 #define GL_TEXTURE_CUBE_MAP 0x8513
  /prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 327 #define GL_TEXTURE_CUBE_MAP 0x8513
  /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 327 #define GL_TEXTURE_CUBE_MAP 0x8513

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