/frameworks/base/libs/hwui/ |
Texture.h | 56 glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 49 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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/system/media/mca/filterfw/native/core/ |
gl_frame.cpp | 136 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, tex_params_[GL_TEXTURE_WRAP_S]); 144 || tex_params_[GL_TEXTURE_WRAP_S] != GL_CLAMP_TO_EDGE 151 tex_params_[GL_TEXTURE_WRAP_S] = GL_CLAMP_TO_EDGE;
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/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.cpp | 71 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 86 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 184 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Validate.cpp | 72 case GL_TEXTURE_WRAP_S:
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
GraphicsContext3DGtk.cpp | 76 ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.mm | 172 ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); 178 ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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/frameworks/base/opengl/java/android/opengl/ |
Texture.java | 106 gl.GL_TEXTURE_WRAP_S,
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/frameworks/base/opengl/tests/linetex/ |
linetex.cpp | 72 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
StaticTriangleRenderer.java | 111 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 154 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,
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TriangleRenderer.java | 83 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, 141 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S,
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MatrixPaletteRenderer.java | 271 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, 335 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S,
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GLES20TriangleRenderer.java | 133 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S,
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/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 250 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 262 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmValidate.cpp | 111 case GL_TEXTURE_WRAP_S:
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/frameworks/base/opengl/tests/fillrate/ |
fillrate.cpp | 71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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/frameworks/base/opengl/tests/textures/ |
textures.cpp | 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
AccelerometerTestRenderer.java | 245 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); 300 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 90 gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, 170 gl.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S,
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/frameworks/base/libs/rs/driver/ |
rsdShader.cpp | 374 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]); 385 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]); 436 RSD_CALL_GL(glTexParameteri, drvTex->glTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 193 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 201 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 131 GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S,
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/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
FramebufferData.cpp | 190 ctx->dispatcher().glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 219 case GL_TEXTURE_WRAP_S:
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerTexture.java | 219 case GL_TEXTURE_WRAP_S:
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