/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/ |
ClearActivity.java | 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
|
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 112 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices3);
|
SurfaceTextureRenderer.cpp | 150 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices2);
|
WarpRenderer.cpp | 148 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices);
|
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLESvalidate.cpp | 75 case GL_TRIANGLE_STRIP:
|
/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 157 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
|
/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 205 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 222 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
/external/webkit/Source/WebCore/platform/graphics/android/ |
ShaderProgram.cpp | 354 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 588 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 619 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
/frameworks/base/opengl/libagl2/src/ |
vertex.cpp | 230 case GL_TRIANGLE_STRIP: 264 case GL_TRIANGLE_STRIP:
|
/cts/tests/src/android/media/cts/ |
VideoSurfaceView.java | 192 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
StaticTriangleRenderer.java | 264 glDrawElements(GL_TRIANGLE_STRIP, VERTS,
|
TriangleRenderer.java | 232 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
|
/development/samples/GlobalTime/src/com/android/globaltime/ |
Shape.java | 139 } else if (mPrimitive == GL10.GL_TRIANGLE_STRIP) {
|
/frameworks/base/libs/rs/driver/ |
rsdMeshObj.cpp | 198 case RS_PRIMITIVE_TRIANGLE_STRIP: mGLPrimitives[i] = GL_TRIANGLE_STRIP; break;
|
/frameworks/base/libs/hwui/ |
OpenGLRenderer.cpp | 675 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount); 712 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform); [all...] |
/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
GLCanvasTest.java | 231 // GL_TRIANGLE_STRIP mode to draw the line and the input coordinates 240 assertEquals(GL10.GL_TRIANGLE_STRIP, mode); 547 assertEquals(GL10.GL_TRIANGLE_STRIP, mode);
|
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
AccelerometerTestRenderer.java | 154 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, 24, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 330 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
|
/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.cpp | 382 s_gl.glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
/external/quake/quake/src/WinQuake/ |
gl_rmain.cpp | 367 primType = GL_TRIANGLE_STRIP; 407 glBegin (GL_TRIANGLE_STRIP); 482 primType = GL_TRIANGLE_STRIP; 519 glBegin (GL_TRIANGLE_STRIP); [all...] |
/external/quake/quake/src/QW/client/ |
gl_rmain.c | 331 primType = GL_TRIANGLE_STRIP; 366 glBegin (GL_TRIANGLE_STRIP); 430 glBegin (GL_TRIANGLE_STRIP);
|
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
GLCanvasImpl.java | 211 gl.glDrawArrays(GL11.GL_TRIANGLE_STRIP, OFFSET_FILL_RECT, 4); 246 gl.glDrawArrays(GL11.GL_TRIANGLE_STRIP, OFFSET_FILL_RECT, 4); 277 mGL.glDrawElements(GL11.GL_TRIANGLE_STRIP,
|
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
utilities.cpp | 743 case GL_TRIANGLE_STRIP:
|
/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 228 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
|
/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 278 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|