/development/samples/GlobalTime/src/com/android/globaltime/ |
Sphere.java | 25 super(GL10.GL_TRIANGLES, GL10.GL_UNSIGNED_SHORT,
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PointCloud.java | 44 super(GL10.GL_POINTS, GL10.GL_UNSIGNED_SHORT,
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Annulus.java | 52 super(GL10.GL_TRIANGLES, GL10.GL_UNSIGNED_SHORT,
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
IndexDataManager.cpp | 62 else if (type == GL_UNSIGNED_SHORT) 92 else if (type == GL_UNSIGNED_SHORT) 110 case GL_UNSIGNED_SHORT: alignedOffset = (offset % sizeof(GLushort) == 0); break; 201 case GL_UNSIGNED_SHORT: return sizeof(GLushort);
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VertexDataManager.cpp | 291 template <> struct GLToCType<GL_UNSIGNED_SHORT> { typedef GLushort type; }; 375 template <> struct VertexTypeMapping<GL_UNSIGNED_SHORT, false> : VertexTypeMappingBase<D3DVT_FLOAT> { }; // Cast 376 template <> struct VertexTypeMapping<GL_UNSIGNED_SHORT, true> : VertexTypeMappingBase<D3DVT_USHORT_NORM, D3DVT_FLOAT> { }; // Cast, Normalize 468 TRANSLATIONS_FOR_TYPE(GL_UNSIGNED_SHORT), 502 case GL_UNSIGNED_SHORT: return 3;
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 112 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices3);
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SurfaceTextureRenderer.cpp | 150 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices2);
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WarpRenderer.cpp | 148 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
GLWorld.java | 82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
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/development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Validate.cpp | 145 if(type == GL_UNSIGNED_SHORT || type == GL_UNSIGNED_INT)
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/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLESvalidate.cpp | 85 mode == GL_UNSIGNED_SHORT ||
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/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 158 GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 30 case GL_UNSIGNED_SHORT: 378 case GL_UNSIGNED_SHORT:
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/frameworks/base/libs/rs/driver/ |
rsdMeshObj.cpp | 58 // Only GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_FIXED, GL_FLOAT are accepted. 176 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT, 180 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT,
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
Grid.java | 129 GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
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/external/mesa3d/docs/OLD/ |
MESA_packed_depth_stencil.spec | 47 And perhaps just use GL_UNSIGNED_INT, GL_UNSIGNED_SHORT ? 52 3. Do we really want the GL_UNSIGNED_SHORT formats?
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/frameworks/base/opengl/java/android/opengl/ |
Group.java | 145 gl.GL_UNSIGNED_SHORT,
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerVertex.java | 291 else if (GLEnum.GL_UNSIGNED_SHORT == type) 328 case GL_UNSIGNED_SHORT: 418 if (GLEnum.GL_UNSIGNED_SHORT == type) {
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerVertex.java | 291 else if (GLEnum.GL_UNSIGNED_SHORT == type) 328 case GL_UNSIGNED_SHORT: 418 if (GLEnum.GL_UNSIGNED_SHORT == type) {
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/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmContext.cpp | 159 int tSize = type == GL_UNSIGNED_SHORT ? 2 : 1; 168 (type == GL_UNSIGNED_SHORT ? \
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/development/tools/emulator/opengl/tests/translator_tests/GLES_CM/ |
triangleCM.cpp | 409 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, indices); 412 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, 0);
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/frameworks/base/opengl/libagl2/src/ |
vertex.cpp | 259 if (GL_UNSIGNED_SHORT == type) 265 if (GL_UNSIGNED_SHORT == type)
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
StaticTriangleRenderer.java | 265 GL_UNSIGNED_SHORT, mIndexBuffer);
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TriangleRenderer.java | 233 GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
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/frameworks/base/opengl/libs/GLES2_dbg/src/ |
vertex.cpp | 143 } else if (GL_UNSIGNED_SHORT == type) {
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