HomeSort by relevance Sort by last modified time
    Searched refs:GRALLOC_USAGE_SW_READ_OFTEN (Results 1 - 14 of 14) sorted by null

  /frameworks/base/opengl/tests/gralloc/
gralloc.cpp 50 GRALLOC_USAGE_SW_READ_OFTEN |
61 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
  /frameworks/base/include/ui/
GraphicBufferAllocator.h 46 USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
GraphicBuffer.h 50 USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
  /hardware/libhardware/include/hardware/
gralloc.h 54 GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003,
  /frameworks/base/libs/gui/
SurfaceTextureClient.cpp 547 err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
605 setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
655 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
Surface.cpp 370 other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN;
  /hardware/msm7k/libgralloc-qsd8k/
pmemalloc.cpp 43 if (uread == GRALLOC_USAGE_SW_READ_OFTEN ||
  /frameworks/base/libs/gui/tests/
SurfaceTexture_test.cpp 541 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
586 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
631 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
842 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN));
    [all...]
  /external/mesa3d/test/
egl.cpp 417 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
443 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
550 GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
600 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/
TransferQueue.cpp 106 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
GLUtils.cpp 435 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
  /frameworks/base/opengl/libagl/
egl.cpp 367 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
393 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
498 GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
548 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
    [all...]
texture.cpp 141 GRALLOC_USAGE_SW_READ_OFTEN,
    [all...]
  /frameworks/base/opengl/libagl2/src/
egl.cpp 353 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
380 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
487 GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
537 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
    [all...]

Completed in 954 milliseconds