/frameworks/base/opengl/tests/gralloc/ |
gralloc.cpp | 50 GRALLOC_USAGE_SW_READ_OFTEN | 61 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
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/frameworks/base/include/ui/ |
GraphicBufferAllocator.h | 46 USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
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GraphicBuffer.h | 50 USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
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/hardware/libhardware/include/hardware/ |
gralloc.h | 54 GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003,
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/frameworks/base/libs/gui/ |
SurfaceTextureClient.cpp | 547 err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits); 605 setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); 655 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
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Surface.cpp | 370 other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN;
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/hardware/msm7k/libgralloc-qsd8k/ |
pmemalloc.cpp | 43 if (uread == GRALLOC_USAGE_SW_READ_OFTEN ||
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/frameworks/base/libs/gui/tests/ |
SurfaceTexture_test.cpp | 541 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); 586 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); 631 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); 842 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN)); [all...] |
/external/mesa3d/test/ |
egl.cpp | 417 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); 443 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | 550 GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) { 600 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/ |
TransferQueue.cpp | 106 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
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GLUtils.cpp | 435 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
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/frameworks/base/opengl/libagl/ |
egl.cpp | 367 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); 393 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | 498 GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) { 548 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | [all...] |
texture.cpp | 141 GRALLOC_USAGE_SW_READ_OFTEN, [all...] |
/frameworks/base/opengl/libagl2/src/ |
egl.cpp | 353 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); 380 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | 487 GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) { 537 if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | [all...] |