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    Searched refs:GR_GL (Results 1 - 11 of 11) sorted by null

  /external/skia/gpu/src/
GrGpuGLFixed.cpp 69 GR_GL(Disable(GR_GL_TEXTURE_2D));
73 GR_GL(EnableClientState(GR_GL_VERTEX_ARRAY));
74 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_TEXTURE_ENV_MODE, GR_GL_COMBINE));
75 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_COMBINE_RGB, GR_GL_MODULATE));
76 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_SRC0_RGB, GR_GL_TEXTURE0+s));
77 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_SRC1_RGB, GR_GL_PREVIOUS));
78 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_OPERAND1_RGB, GR_GL_SRC_COLOR));
80 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_COMBINE_ALPHA, GR_GL_MODULATE));
81 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_SRC0_ALPHA, GR_GL_TEXTURE0+s));
82 GR_GL(TexEnvi(GR_GL_TEXTURE_ENV, GR_GL_OPERAND0_ALPHA, GR_GL_SRC_ALPHA))
    [all...]
GrGLIndexBuffer.cpp 37 GR_GL(DeleteBuffers(1, &fBufferID));
48 GR_GL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, fBufferID));
62 GR_GL(BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size(), NULL,
64 fLockPtr = GR_GL(MapBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, GR_GL_WRITE_ONLY));
81 GR_GL(UnmapBuffer(GR_GL_ELEMENT_ARRAY_BUFFER));
90 GR_GL(GetBufferParameteriv(GR_GL_ELEMENT_ARRAY_BUFFER,
107 GR_GL(BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, srcSizeInBytes, src, usage));
109 GR_GL(BufferData(GR_GL_ELEMENT_ARRAY_BUFFER, size(), NULL, usage));
110 GR_GL(BufferSubData(GR_GL_ELEMENT_ARRAY_BUFFER, 0, srcSizeInBytes, src));
124 GR_GL(BufferSubData(GR_GL_ELEMENT_ARRAY_BUFFER, offset, srcSizeInBytes, src))
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GrGLVertexBuffer.cpp 36 GR_GL(DeleteBuffers(1, &fBufferID));
47 GR_GL(BindBuffer(GR_GL_ARRAY_BUFFER, fBufferID));
61 GR_GL(BufferData(GR_GL_ARRAY_BUFFER, size(), NULL,
63 fLockPtr = GR_GL(MapBuffer(GR_GL_ARRAY_BUFFER, GR_GL_WRITE_ONLY));
80 GR_GL(UnmapBuffer(GR_GL_ARRAY_BUFFER));
90 GR_GL(GetBufferParameteriv(GR_GL_ARRAY_BUFFER, GR_GL_BUFFER_MAPPED, &mapped));
106 GR_GL(BufferData(GR_GL_ARRAY_BUFFER, srcSizeInBytes, src, usage));
108 GR_GL(BufferData(GR_GL_ARRAY_BUFFER, size(), NULL, usage));
109 GR_GL(BufferSubData(GR_GL_ARRAY_BUFFER, 0, srcSizeInBytes, src));
123 GR_GL(BufferSubData(GR_GL_ARRAY_BUFFER, offset, srcSizeInBytes, src))
    [all...]
GrGpuGL.cpp 166 GR_GL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
169 GR_GL(GenFramebuffers(1, &testFBO));
170 GR_GL(BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
172 GR_GL(GenTextures(1, &testRTTex));
173 GR_GL(BindTexture(GR_GL_TEXTURE_2D, testRTTex));
176 GR_GL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_MIN_FILTER, GR_GL_NEAREST));
177 GR_GL(TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
179 GR_GL(BindTexture(GR_GL_TEXTURE_2D, 0));
180 GR_GL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0,
182 GrGLenum status = GR_GL(CheckFramebufferStatus(GR_GL_FRAMEBUFFER))
    [all...]
GrGLUtil.cpp 40 GR_GL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
GrGLTexture.cpp 46 GR_GL(DeleteFramebuffers(1, &fTexFBOID));
49 GR_GL(DeleteFramebuffers(1, &fRTFBOID));
52 GR_GL(DeleteRenderbuffers(1, &fStencilRenderbufferID));
55 GR_GL(DeleteRenderbuffers(1, &fMSColorRenderbufferID));
171 GR_GL(BindTexture(GR_GL_TEXTURE_2D, fTexIDObj->id()));
172 GR_GL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, fUploadByteCount));
173 GR_GL(TexSubImage2D(GR_GL_TEXTURE_2D, 0, x, y, width, height,
GrGpuGLShaders.cpp 139 GR_GL(DeleteShader(programData->fVShaderID));
140 GR_GL(DeleteShader(programData->fFShaderID));
141 GR_GL(DeleteProgram(programData->fProgramID));
301 GR_GL(DisableVertexAttribArray(GrGLProgram::ColorAttributeIdx()));
303 GR_GL(DisableVertexAttribArray(GrGLProgram::TexCoordAttributeIdx(t)));
305 GR_GL(EnableVertexAttribArray(GrGLProgram::PositionAttributeIdx()));
336 GR_GL(VertexAttrib4fv(baseIdx + 0, mt+0));
337 GR_GL(VertexAttrib4fv(baseIdx + 1, mt+3));
338 GR_GL(VertexAttrib4fv(baseIdx + 2, mt+6));
342 GR_GL(UniformMatrix3fv(fProgramData->fUniLocations.fViewMatrixUni
    [all...]
GrGLProgram.cpp 737 GrGLuint shader = GR_GL(CreateShader(type));
743 GR_GL(ShaderSource(shader, stringCnt, strings, stringLengths));
744 GR_GL(CompileShader(shader));
745 GR_GL(GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled));
749 GR_GL(GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
752 GR_GL(GetShaderInfoLog(shader, infoLen+1, NULL, (char*)log.get()));
763 GR_GL(DeleteShader(shader));
774 programData->fProgramID = GR_GL(CreateProgram());
780 GR_GL(AttachShader(progID, programData->fVShaderID));
781 GR_GL(AttachShader(progID, programData->fFShaderID))
    [all...]
  /external/skia/gpu/include/
GrGLConfig.h 163 #define GR_GL(X) GrGLGetGLInterface()->f##X;; GR_GL_LOG_CALLS_IMPL(X); GR_GL_CHECK_ERROR_IMPL(X);
188 GR_GL(GetIntegerv(e, p)); \
GrGLIRect.h 34 GR_GL(Viewport(fLeft, fBottom, fWidth, fHeight));
38 GR_GL(Scissor(fLeft, fBottom, fWidth, fHeight));
GrGLTexture.h 37 GR_GL(DeleteTextures(1, &fTexID));

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