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Searched
refs:GR_GL_TEXTURE_2D
(Results
1 - 4
of
4
) sorted by null
/external/skia/gpu/src/
GrGpuGL.cpp
173
GR_GL(BindTexture(
GR_GL_TEXTURE_2D
, testRTTex));
176
GR_GL(TexParameteri(
GR_GL_TEXTURE_2D
, GR_GL_TEXTURE_MIN_FILTER, GR_GL_NEAREST));
177
GR_GL(TexImage2D(
GR_GL_TEXTURE_2D
, 0, GR_GL_RGBA, w, h,
179
GR_GL(BindTexture(
GR_GL_TEXTURE_2D
, 0));
181
GR_GL_TEXTURE_2D
, testRTTex, 0));
800
GR_GL(BindTexture(
GR_GL_TEXTURE_2D
, glDesc.fTextureID));
801
GR_GL(TexParameteri(
GR_GL_TEXTURE_2D
,
804
GR_GL(TexParameteri(
GR_GL_TEXTURE_2D
,
807
GR_GL(TexParameteri(
GR_GL_TEXTURE_2D
,
810
GR_GL(TexParameteri(
GR_GL_TEXTURE_2D
,
[
all
...]
GrGLTexture.cpp
171
GR_GL(BindTexture(
GR_GL_TEXTURE_2D
, fTexIDObj->id()));
173
GR_GL(TexSubImage2D(
GR_GL_TEXTURE_2D
, 0, x, y, width, height,
GrGpuGLFixed.cpp
69
GR_GL(Disable(
GR_GL_TEXTURE_2D
));
162
GR_GL(Enable(
GR_GL_TEXTURE_2D
));
164
GR_GL(Disable(
GR_GL_TEXTURE_2D
));
/external/skia/gpu/include/
GrGLDefines.h
130
#define
GR_GL_TEXTURE_2D
0x0DE1
435
#define
GR_GL_TEXTURE_2D
0x0DE1
Completed in 41 milliseconds