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Searched
refs:GrGLTexture
(Results
1 - 8
of
8
) sorted by null
/external/skia/gpu/src/
GrGLTexture.cpp
18
#include "
GrGLTexture
.h"
29
GrGLTexture
* texture)
80
const GrGLenum*
GrGLTexture
::WrapMode2GLWrap() {
100
GrGLTexture
::
GrGLTexture
(GrGpuGL* gpu,
140
void
GrGLTexture
::onRelease() {
149
void
GrGLTexture
::onAbandon() {
156
void
GrGLTexture
::uploadTextureData(uint32_t x,
178
intptr_t
GrGLTexture
::getTextureHandle() {
GrGpuGL.h
23
#include "
GrGLTexture
.h"
131
static void AdjustTextureMatrix(const
GrGLTexture
* texture,
138
static bool TextureMatrixIsIdentity(const
GrGLTexture
* texture,
151
void notifyTextureDelete(
GrGLTexture
* texture);
175
friend class
GrGLTexture
;
gr_files.mk
11
GrGLTexture
.cpp \
GrGpuGL.cpp
105
void GrGpuGL::AdjustTextureMatrix(const
GrGLTexture
* texture,
124
GrGLTexture
::Orientation orientation = texture->orientation();
125
if (
GrGLTexture
::kBottomUp_Orientation == orientation) {
132
GrAssert(
GrGLTexture
::kTopDown_Orientation == orientation);
136
bool GrGpuGL::TextureMatrixIsIdentity(const
GrGLTexture
* texture,
146
GrGLTexture
::Orientation orientation = texture->orientation();
147
if (
GrGLTexture
::kBottomUp_Orientation == orientation) {
150
GrAssert(
GrGLTexture
::kTopDown_Orientation == orientation);
600
GrGLTexture
::GLTextureDesc texDesc;
608
GrGLTexture
::TexParams params
[
all
...]
GrGpuGLShaders.cpp
365
GrGLTexture
* texture = (
GrGLTexture
*) fCurrDrawState.fTextures[s];
366
GrGLTexture
::Orientation orientation = texture->orientation();
369
if (
GrGLTexture
::kBottomUp_Orientation == orientation) {
389
GrGLTexture
* texture = (
GrGLTexture
*) fCurrDrawState.fTextures[s];
397
GrGLTexture
* texture = (
GrGLTexture
*) fCurrDrawState.fTextures[s];
464
GrGLTexture
* texture = (
GrGLTexture
*) fCurrDrawState.fTextures[s]
[
all
...]
GrGpuGLFixed.cpp
195
GrGLTexture
* texture = (
GrGLTexture
*)fCurrDrawState.fTextures[s];
/external/skia/gpu/include/
GrGLTexture.h
25
class
GrGLTexture
;
73
GrGLTexture
* texture);
120
// non-NULL if this RT was created by Gr with an associated
GrGLTexture
.
128
class
GrGLTexture
: public GrTexture {
160
GrGLTexture
(GrGpuGL* gpu,
165
virtual ~
GrGLTexture
() { this->release(); }
/external/skia/
Android.mk
288
gpu/src/
GrGLTexture
.cpp \
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