/external/skia/gpu/include/ |
GrResource.h | 22 class GrGpu; 26 explicit GrResource(GrGpu* gpu); 62 GrGpu* getGpu() const { return fGpu; } 67 GrGpu* fGpu; // not reffed. This can outlive the GrGpu. 69 friend class GrGpu; // GrGpu manages list of resources. 71 GrResource* fNext; // dl-list of resources per-GrGpu
|
GrIndexBuffer.h | 32 GrIndexBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic)
|
GrVertexBuffer.h | 25 GrVertexBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic)
|
GrGeometryBuffer.h | 22 class GrGpu; 98 GrGeometryBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic)
|
GrAtlas.h | 25 class GrGpu; 69 GrAtlasMgr(GrGpu*); 84 GrGpu* fGpu;
|
GrTextStrike.h | 29 class GrGpu; 82 GrFontCache(GrGpu*); 113 GrGpu* fGpu;
|
GrTexture.h | 120 GrRenderTarget(GrGpu* gpu, 155 // GrGpu keeps a cached clip in the render target to avoid redundantly 157 friend class GrGpu; 234 * GrGpu::setRenderTarget(). 274 GrTexture(GrGpu* gpu,
|
GrGpu.h | 59 class GrGpu : public GrDrawTarget { 78 * Create an instance of GrGpu that matches the specified Engine backend. 82 static GrGpu* Create(GrEngine, GrPlatform3DContext context3D); 86 GrGpu(); 87 virtual ~GrGpu(); 98 * The GrGpu object normally assumes that no outsider is setting state 100 * the GrGpu that the state was modified and it shouldn't make assumptions 218 * with a width less than this size the GrGpu object will clamp it to this 225 * with a height less than this size the GrGpu object will clamp it to this 479 // The GrGpu typically records the clients requested state and then flushe [all...] |
GrContext.h | 26 class GrGpu; 504 GrGpu* getGpu() { return fGpu; } 522 GrGpu* fGpu; 536 GrContext(GrGpu* gpu);
|
GrStencil.h | 33 * > Normal stencil funcs allow the GrGpu client to modify the client bits of 172 friend class GrGpu;
|
/external/skia/gpu/src/ |
GrGpuFactory.cpp | 26 #include "GrGpu.h" 30 GrGpu* GrGpu::Create(GrEngine engine, GrPlatform3DContext context3D) { 51 GrGpu* gpu = NULL;
|
GrBufferAllocPool.h | 27 class GrGpu; 30 * A pool of geometry buffers tied to a GrGpu. 71 * Gets the GrGpu that this pool is associated with. 73 GrGpu* getGpu() { return fGpu; } 89 * @param gpu The GrGpu used to create the buffers. 102 GrBufferAllocPool(GrGpu* gpu, 159 // The GrGpu must be able to clear the ref of pools it creates as members 160 friend class GrGpu; 175 GrGpu* fGpu; 199 * @param gpu The GrGpu used to create the vertex buffers [all...] |
GrGpu.cpp | 17 #include "GrGpu.h" 36 GrGpu::GrGpu() 60 GrGpu::~GrGpu() { 64 void GrGpu::abandonResources() { 81 void GrGpu::releaseResources() { 98 void GrGpu::insertResource(GrResource* resource) { 112 void GrGpu::removeResource(GrResource* resource) { 131 void GrGpu::unimpl(const char msg[]) [all...] |
GrResource.cpp | 18 #include "GrGpu.h" 20 GrResource::GrResource(GrGpu* gpu) {
|
gr_hello_world.cpp | 11 static GrGpu* gGpu;
|
gr_files.mk | 13 GrGpu.cpp \
|
GrGpuGL.h | 21 #include "GrGpu.h" 28 class GrGpuGL : public GrGpu { 72 // GrGpu overrides 73 // overrides from GrGpu 199 typedef GrGpu INHERITED;
|
GrBufferAllocPool.cpp | 21 #include "GrGpu.h" 31 GrBufferAllocPool::GrBufferAllocPool(GrGpu* gpu, 328 GrVertexBufferAllocPool::GrVertexBufferAllocPool(GrGpu* gpu, 389 GrIndexBufferAllocPool::GrIndexBufferAllocPool(GrGpu* gpu,
|
GrAtlas.cpp | 19 #include "GrGpu.h" 130 GrAtlasMgr::GrAtlasMgr(GrGpu* gpu) {
|
GrTextStrike.cpp | 19 #include "GrGpu.h" 26 GrFontCache::GrFontCache(GrGpu* gpu) : fGpu(gpu) {
|
app-android.cpp | 17 GrContext* ctx = GrContext::Create(GrGpu::kOpenGL_Shaders_Engine, 0); 18 // GrContext* ctx = GrContext::Create(GrGpu::kOpenGL_Fixed_Engine, 0);
|
GrContext.cpp | 18 #include "GrGpu.h" 51 GrGpu* fGpu = GrGpu::Create(engine, context3D); 371 // validate flags here so that GrGpu subclasses don't have to check 867 GrGpu* gpu, [all...] |
GrGLProgram.cpp | 160 *dstCoeff = (GrBlendCoeff)GrGpu::kIS2C_BlendCoeff; [all...] |
/external/skia/ |
Android.mk | 290 gpu/src/GrGpu.cpp \
|