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Searched
refs:LangSysTable
(Results
1 - 4
of
4
) sorted by null
/external/icu4c/layout/
ScriptAndLanguage.h
22
struct
LangSysTable
36
const
LangSysTable
*findLanguage(LETag languageTag, le_bool exactMatch = FALSE) const;
47
const
LangSysTable
*findLanguage(LETag scriptTag, LETag languageTag, le_bool exactMatch = FALSE) const;
ScriptAndLanguage.cpp
14
const
LangSysTable
*ScriptTable::findLanguage(LETag languageTag, le_bool exactMatch) const
29
return (const
LangSysTable
*) ((char *)this + langSysTableOffset);
73
const
LangSysTable
*ScriptListTable::findLanguage(LETag scriptTag, LETag languageTag, le_bool exactMatch) const
GlyphLookupTables.cpp
25
const
LangSysTable
*
langSysTable
= scriptListTable->findLanguage(scriptTag, languageTag, exactMatch);
28
// Note: don't have to SWAPW
langSysTable
->featureCount to check for non-zero.
29
return
langSysTable
!= NULL &&
langSysTable
->featureCount != 0;
LookupProcessor.cpp
129
const
LangSysTable
*
langSysTable
= NULL;
140
langSysTable
= scriptListTable->findLanguage(scriptTag, languageTag);
142
if (
langSysTable
!= 0) {
143
featureCount = SWAPW(
langSysTable
->featureCount);
156
if (
langSysTable
== NULL || featureListTable == NULL || lookupListTable == NULL ||
161
requiredFeatureIndex = SWAPW(
langSysTable
->reqFeatureIndex);
186
le_uint16 featureIndex = SWAPW(
langSysTable
->featureIndexArray[feature]);
219
le_uint16 featureIndex = SWAPW(
langSysTable
->featureIndexArray[feature]);
241
le_uint16 featureIndex = SWAPW(
langSysTable
->featureIndexArray[feature])
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